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[Max] Feature Requests / Re: CoronaSky options
« on: 2023-08-02, 00:18:17 »
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This is still on a todo list, sorry for the lack of updates. Can you please explain why it is so important to you? Is it that you need to use the shadow pass for compositing and right now it is giving you incorrect results? Maybe there is some other reason?
I provided a workaround in one of my first messages here, but there was some confusion about the specific name of the setting to change. Here is clarification:
1. Enable the development/experimental stuff rollout - https://support.chaos.com/hc/en-us/articles/4528523195537
2. Go to Performance > Development/experimental stuff rollout
3. Under the Lights section change Enviro sampler to NormalDep Compensated
4. DO NOT change "adaptivity", "adaptive light solver", or any other settings!
Hello Rowan!
This is great news! Also I wanted to ask you about World Sizes type of displacement, is it works fine too?
Also this mistake was with small resolution as well. You can check this image please:
Hi,
Did you send this scene over to us already? If not can you send it over to me? I can send you a link via PM to directly upload the scene to me.
Cheers,
Rowan
@PROH
The issue you reported is now fixed.
You will no longer get artifacts in this case. At 8k it renders correctly now :)
If you exceed the maximum limited primitives you will get an error message too.
You can grab it here: https://forum.corona-renderer.com/index.php?topic=36810.msg203090#msg203090
Thanks,
Rowan
OK. Now I have done some testing myself, and can confirm that displacement on large scale is problematic with Corona.
My test was designed to see how far away you can see displacement sized around 20-25 cm, and in both 4k and 6k renderings I could still see it at 1km distance, even with the denoiser on (Corona). Pictures attached.
But at 8k the problems begin. There is lots of artifacts in the render, and Corona gives a warning about low RAM (I only got 64Gb). Low RAM however should only cause a slow render, and NOT give artifacts.
I have tried to locate the problem, and one thing I noticed is, that when the "Primitives displac." number goes higher than 1.000 M I start to have artifacts.
Hope it helps.
Sorry for the wording. Is autobumb on or of?
What denoiser are you using, and how is your bump and autobump set up?