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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] Bug Reporting
[Max] Resolved Bugs
Build timestamp: Jun 18 2014 bug
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Topic: Build timestamp: Jun 18 2014 bug (Read 2123 times)
2014-06-19, 11:59:13
Polymax
Active Users
Posts: 830
CG Generalist
Build timestamp: Jun 18 2014 bug
A Simple scene (attached). Teapots are instances. If make unique or rotate then bug disappears.
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2014-06-20, 03:42:05
Reply #1
agentdark45
Active Users
Posts: 577
Re: Build timestamp: Jun 18 2014 bug
I had a similar problem in the newer daily builds.
After using the newer builds I went back to an old scene and I was having weird shading errors on instanced objects in a scene and couldn't for the life of me figure out what was going on. The build I'm using at the moment is dated 27/04/14 as it doesn't have this issue. As soon as I install the newer builds the issue comes back (hence why I'm using such an old build).
I can confirm that converting the objects to an editable poly or making it unique fixes the issue.
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Last Edit: 2014-06-20, 03:45:43 by agentdark45
»
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2014-06-20, 22:01:57
Reply #2
Ondra
Administrator
Active Users
Posts: 9048
Turning coffee to features since 2009
Re: Build timestamp: Jun 18 2014 bug
FIxed. Thanks for sending me such simple scene with the problem. It was reported before, but the scene had about 20 000 unique objects and it was impossible for me to determine what the hell was going on ;)
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2014-06-21, 13:30:29
Reply #3
agentdark45
Active Users
Posts: 577
Re: Build timestamp: Jun 18 2014 bug
Awesome thanks, the newest build works great with my old scene that had the instancing issues.
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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] Bug Reporting
[Max] Resolved Bugs
Build timestamp: Jun 18 2014 bug