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Displacement testing needed

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Ludvik Koutny:

for those of you who have access to nightly builds, I would like to ask you to test displacement in 2013-02-04 build, as it should be vastly improved. If you find that there is not enough detail in foreground, do not be worried to increase Max subdiv per poly value to something very high.

Just do not try to combine very high max subdiv value with very low projected size and dense mesh, if you do not want to end up with a crash due to the running out of memory ;)


Could we have a "protect border" option ?

Ludvik Koutny:
You mean edges break at borders?

Not sure how to call it, displace tends to shift the whole object, can be a problem for open surfaces.


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