Chaos Corona for Cinema 4D > [C4D] General Discussion

Very very slow development of new version of Corona, why?

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xxxsalvo:
It will be my impression but I think that the development of Corona (cinema4d only or also max version?) has almost stopped for a few months now. I don't understand this stop, I follow and use corona development from alpha releases, it has never been as stopped as now.
In the Trello page I don't see any new exciting features only optimizations. Mh.
Sadness! :(

TomG:
Nothing has stopped, the daily builds are coming out with the same frequency as they always have, for both Max and C4D. As for finding the features exciting, as a product matures the improvements become more incremental and less dramatic, this happens to all software - back in the early days there are so many major things missing, every release brings something "huge". Now, whether you find a feature exciting or not is less universal and more dependent on your specific workflow and needs :)

The lister rewrites, with the improved functionality and speed, are going to be very useful for many people in their daily tasks - is it "exciting"? Hard to say, but the amount of time saved and making someone's working day easier is still important.

Same with having multiple inputs and outputs in a map, so you no longer need to adjust two or three or more maps (or alternatively set up controller nodes) - again, it will make a difference to many daily tasks. As will the new possibilities with Decals, now that individual channels can be isolated.

In the end, if you feel the features are not exciting for your workflow, that's what the Feature Requests boards are for - tell us what feature you would like that would be exciting for you :)

maru:
(Tom was faster than me, so best just check out his message :) )

We have been releasing more or less 2 major versions each year and we are keeping this pace. :)

Check out the version numbers and their release dates:
https://trello.com/b/EfPE4kPx/corona-tentative-road-map-3ds-max
https://trello.com/b/dgI8vjDb/corona-tentative-road-map-cinema-4d

Perhaps it feels like a long time, because we are close to the release date.

We do have some really cool features in V10. For example:
- decals affecting only specific material channels
- caustics improvements
- optimized DOF



Ealexander:
I'll counter the OP and say Corona has always developed very nicely and consistently.  I appreciate you guys releasing solid, stable releases and letting users work with upcoming beta versions as well.  Everyone benefits.  The product should ship when the product is ready, not to meet some arbitrary calendar date.

frv:
The OP I think is right. It does seem a little silent or slow as of lately.

If I look at Lumion , Twin Motion and Unreal things seem to be going fast forward there.

I would love to see where CR is going the next few years to compete with mainstream archviz going in the direction of realtime renders and sophisticated generated assets and content. I also see Vray and Enscape joining in a combined workflow. Anyhow, Coronarender feels like a great but an end of life product. Could also be the team is just small with little time or money for marketing.
I am on a Mac, a fast one with 20 cores and 128Gb ram. Coronarender is really the only option on a Mac. If Coronarender is indeed at the end of its life it's time for me to move on before I am forced to. I have seen many render apps fade in to oblivion over the past 30 years. Stratavision, Maxwell to name a few. I don't think the OP is wrong to sense something is off a little.

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