Author Topic: Render Instances not rendered with IR and Distance shader  (Read 1717 times)

2020-09-06, 20:33:43

Cinemike

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Win 10, Corona V6 Release, C4D S22

In this setup where a Distance shader in a shader effector is to scale clones, these clones are not rendered at all in IR as render instances (render instances usually render fine even with IR).
Switched to default instances, they render.

2020-09-07, 09:50:58
Reply #1

mmarcotic

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Hello,

thank you for reporting! I have created a task (internal id=560936787) for the developers to look into.

Have a nice day,
Jan
Learn how to report bugs for Corona in C4D here.