Load the scene and start the IR in the viewport.Select object "links" in the OM.Rename it. Press enter. IR rerenders the scene without the normal map visible. I assume it's an issue with the vertex map shader I used.Bonus: Stop the IR. Crash. Does not happen all the time, I guess ;)Win 10, S22, V6 latest dailyI uploaded the normal texture via dropbox (the private uploader failed to work for me).
Could you reproduce the vanishing normal map effect in the viewport IR?
In fact if I do this - open your scene, create a cube, apply that material to the cube (interestingly perhaps, the material preview does not show any sign of the normal map effect), start IR, rename the links object, I get a crash :)