Author Topic: Corona 1.0 is out!  (Read 64221 times)

2015-02-25, 23:54:55
Reply #60

Tanakov

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If I buy a licence right now, will you add me on fb? I just want to see how money and power corrupt you.
Using Corona since 2014-01-02
https://www.behance.net/Gringott

2015-02-26, 00:01:20
Reply #61

Ondra

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If I buy a licence right now, will you add me on fb? I just want to see how money and power corrupt you.

If you buy a license right now, I will draw a pony for you... but on Facebook I am only adding people I know for extended period of time ;)

Hi, going to ask here also since i'm not sure i asked about this problem on wrong topic (https://forum.corona-renderer.com/index.php/topic,4946.0.html). So, I installed Corona 1.0 and can't figure out why my 3dsmax 2015 (or 2014) won't start anymore. Wondering if anyone else has encountered this kind of error?
I have moved the question to a separate bug reporting thread, please see it as I will need more feedback to investigate
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-02-26, 00:25:51
Reply #62

FrostKiwi

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Happy Birthday Corona, it's a boy!
How is the roadmap for "adaptivity/speed improvment"?
Kinda curious about that.

Just as a side note:
Quote
Displacement parsing is now multithreaded (up to 450% improvement in i7)
Bad grammar, it's "improvement on an i7" (as in on an i7 plattform) or "improvment with an i7" (as in with an i7 processor)
I'm 🐥 not 🥝, pls don't eat me ( ;  ;   )

2015-02-26, 00:32:45
Reply #63

Ondra

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fixed. If you spot more typos, please do inform us.

we will work on adaptivity during this year. Hopefully 2.0 will be significantly faster because of it
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-02-26, 00:52:57
Reply #64

eof

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Congrats!
Could you please point me direction for manual about SSS setup?
Thank you!

2015-02-26, 01:01:40
Reply #65

Ondra

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Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-02-26, 07:44:15
Reply #66

Siahpoosh

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is there any SDK tools for version 1.0 for to making our shaders ? also it seems there is no velocity pass in version 1.0 :( , so bad.

2015-02-26, 09:30:28
Reply #67

tomislavn

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Just wow guys, massive congrats :) this is really amazing news! I must say that the feature that impressed me thoroughly was that insane Corona IR and since I haven't been a part of daily access testing it was a shocker! I mean, I thought that Modo's IR is great... but this, this most definitely blows it straight out of the water!!! Stunning work, this will be one great year for rendering :) I am off to test some other interesting features!

Bought a license immediately to support you asap, used it as "demo" for ages anyway ;)

EDIT: Oh and one quick note - In the Corona VFB render stamp field it still says Corona Renderer Alpha by default unless you manually change it - even though it is a 1.0 version. Just a minor tweak but wanted to mention it.

Regards,
Tomislav Novak

« Last Edit: 2015-02-26, 09:40:36 by tomislavn »
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2015-02-26, 10:58:23
Reply #68

Ondra

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is there any SDK tools for version 1.0 for to making our shaders ? also it seems there is no velocity pass in version 1.0 :( , so bad.

No proper API yet, but there is this: https://corona-renderer.com/wiki/corona_shade_context
Let me know if you need some functionality exposed via the Execute() method


EDIT: Oh and one quick note - In the Corona VFB render stamp field it still says Corona Renderer Alpha by default unless you manually change it - even though it is a 1.0 version. Just a minor tweak but wanted to mention it.

oops... fixed ;) will be included in 1.00.01 ;)
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-02-26, 11:32:04
Reply #69

tomislavn

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Alright :) great! Just one question though, considering our license screenshots here in the forum.. I have noticed that each one of us almost has different "Validity" date (25.03.2015, 24.03.2015, 27.03.2015) - what's up with that? Does it calculate the date by customer time zone? Might be a stupid question but I just wondered after seeing the screenshots here :)
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2015-02-26, 12:41:35
Reply #70

Ondra

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some guys may have the license already activated few days ago during the non-public testing.
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-02-26, 12:45:01
Reply #71

tomislavn

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some guys may have the license already activated few days ago during the non-public testing.

Doooh :) that explains it then. Thank you and sorry for the confusion!
My 3d stock portfolio - http://3docean.net/user/tomislavn

2015-02-26, 15:35:53
Reply #72

tahir1983

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What is about corona blend material....?

2015-02-26, 18:35:33
Reply #73

Image Box Studios

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Hi...where to find activated for 45 days demo version.
Thank you.

2015-02-26, 18:41:41
Reply #74

romullus

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Render Settings>About Corona Renderer/Licensing>Activate license...
I'm not Corona Team member. Everything i say, is my personal opinion only.
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