Author Topic: Corona Standalone fails to save image after 2 mins of rendering  (Read 2777 times)

2014-10-02, 16:36:25

ohsnapitsjoel

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After rendering in progressive mode for over 2 mins, upon closing Corona Standalone the image is not auto-saved to the output directory.  The Blender exporter also seems to hang, thinking Corona is still running; it doesn't seem to be getting a return code from the terminated process.  I imagine these are probably related?

2014-12-08, 20:55:47
Reply #1

Ondra

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Is there a scene for this bug?
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-12-10, 15:34:06
Reply #2

burnin

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here's scene > https://www.sendspace.com/file/95e77o
Description:
Basic scene (cube, plane, sun, sky) with buggy settings.
After rendering for 2 min. one of cores stops rendering, rest of cores continue (75%).
Stoping only stops Rendering counter, yet cores are still used and continue calculating rays.
Closing Corona engine stops rendering, yet doesn't stop the process (still on in WinTaskManager - 0%).
ohsnapitjoel posted on BA forums the reason is using Progressive (renderer) with HD Cache (GI solver).
After testing other combinations (renderer+solver) proved there's bug, 'cuz they work without hanging.

2014-12-10, 18:52:53
Reply #3

Ondra

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There is error in the export... Are you using the latest (2014-15-09) corona version?
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-12-18, 14:26:58
Reply #4

burnin

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Hi, sorry for late reply.
I am using ohsnapitjoel versions:
Corona SA: https://www.dropbox.com/sh/zhle8shcnn9cgd8/nKknGftJ6p/Corona%20Standalone
Exporter 1.9.2: https://bitbucket.org/ohsnapitsjoel/render_corona/downloads

I think he uses latest SA version posted here: https://www.dropbox.com/sh/kgzu0cqy903ygmb/AAByhDIoH1GiSVBcV9eC2MDfa/!Standalone/2014-09-15?dl=0 (yup, done file comparison; files are same)

Edit / 01.01.2015:
Unusable anymore. Thank you for time shared.
« Last Edit: 2015-01-01, 15:42:48 by burnin »

2015-01-20, 16:27:46
Reply #5

burnin

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Another test
App: Blender 2.72b > http://download.blender.org/release/Blender2.72/
Exporter: render_corona_1.9.2_win64.zip > https://bitbucket.org/ohsnapitsjoel/render_corona/downloads/render_corona_1.9.2_win64.zip
Renderer: Corona Standalone > https://www.dropbox.com/sh/kgzu0cqy903ygmb/B5zHQfynfQ/!Standalone

Test Scene:
Ground Plane: 20x20, Diffuse mat. 80%
Mesh Cube: 1x1x1, Diffuse 80%
Corona Physical Sky: Intensity 0,03 / Turbidity 3
Corona Sun: Size 1 / Energy 50
Camera: ISO 400 | A 5,6 | S 1/24

Renderer + Secondary GI      > results
________________________________________________________________
Progressive + HD Cache       > Bug 2min, process runs @75%
Progressive + Path Tracing    > Bug 2min, process runs @75%
-------------------------------------------------------------------------
Simple PT + HD Cache       > Working (many fireflies, no Sun light)
Simple PT + Path Tracing     > Working (less fireflies, no Sun light)
-------------------------------------------------------------------------
PPM + HD Cache          > Bug 2min
PPM + Path Tracing          > Bug 2min
-------------------------------------------------------------------------
VPL + HD Cache          > Working (Strange Lighting Artifacts)
VPL + Path Tracing          > Working (Strange Lighting Artifacts)
-------------------------------------------------------------------------
Bidir-VCM + Path Tracing     > Bug 2min, process runs @ 5% (cc @160th pass)
Bidir-VCM + HD Cache       > Bug 2min, process runs @ 5% (cc @160th pass)
Bidir-VCM + Path Tracing     > Bug 2min, process runs @ 5% (cc @160th pass)
Bidir-VCM + HD Cache       > Bug 2min, process runs @ 5% (cc @160th pass)
-------------------------------------------------------------------------
Bucket + Path Tracing       > Working
Bucket + HD Cache          > Working