Author Topic: Daily builds version 3  (Read 106492 times)

2018-09-24, 16:22:06
Reply #285

romullus

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But displacement maps that were used in those materials, are very smooth, unlike those that are arbitrarily generated  from single photo. It shouldn't affect surface normals that much. Maybe it somehow conflicts with normal maps, that those materials also use? But more importantly, i think that autobump shouldn't affect foreground details that much if at all, but like adaptive displacement, it should be mostly prominent on the background.
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2018-09-24, 16:28:14
Reply #286

sevecek

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You are right, it's weird. I just replaced 3ds Max Bitmap with CoronaBitmap, and voila:
https://corona-renderer.com/comparer/aetrGM

2018-09-24, 16:46:33
Reply #287

romullus

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Oh wow, that looks so much better! Will you make it work with native bitmap also?
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2018-09-24, 17:04:24
Reply #288

Ondra

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ok, I just guessed since I didint know what the texture looks like ;)
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2018-09-24, 17:29:55
Reply #289

Frood

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Any DR issues in the newest daily? (20.09)

I get ugly ERR: entries in maxlog which triggers alerts here (has already been there quite a while, this is DB 18-08-30, still present):

Code: [Select]
2018/09/24 15:02:44 INF: [04084] [04092] Frame started at: 15:02:44
2018/09/24 15:02:44 INF: [04084] [04092] BEGIN FRAME 0; TASK 1 OF 1; (NO SAVE);
2018/09/24 15:22:23 ERR: [04084] [04092] Render failed
2018/09/24 15:22:23 INF: [04084] [04092] END FRAME 0; TASK 1 OF 1; (NO SAVE); 1.19e+003s; 0 faces; MEM 649 MB;
2018/09/24 15:22:23 ERR: [04084] [04092] Render Error (Render Frame)
2018/09/24 15:22:24 DBG: [04084] [04092] Interface8::LoadFromFile(C:\Windows\System32\config\systemprofile\AppData\Local\CoronaRenderer\DrData\received_scene_398174048.max)

It happens after starting/restarting the DR server and the first received job only. Nothing special to find in other logs. DR rendering works though (also for that first job). Would be nice if those entries could be avoided somehow.

Additionally search lan and ram report in DR Tab is broken again for me. I have no clue why/what's happening (and not much time atm). Manual/script installation did not change anything this time.


Good Luck




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2018-09-24, 19:07:11
Reply #290

Jvincentrs4

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Hey Guys sorry this will sound lame but were do I find the Autobump feature.


Thanks, J

2018-09-24, 19:13:42
Reply #291

romullus

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Autobump is always on by default, you don't have to do anything for it to work. If you want to turn it off, it's located in dev/debug settings. How to unhide dev/debug: https://coronarenderer.freshdesk.com/support/solutions/articles/12000021288-how-to-enable-the-development-experimental-stuff-rollout-
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2018-09-24, 19:54:15
Reply #292

romullus

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You are right, it's weird. I just replaced 3ds Max Bitmap with CoronaBitmap, and voila:
https://corona-renderer.com/comparer/aetrGM

Hmm, i don't get it, i changed bitmaps for the Cbitmaps and my image got only marginally better, nowhere near to your results. Am i doing something wrong, or is it some bug?
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2018-09-24, 20:20:03
Reply #293

sevecek

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Hmm, i don't get it, i changed bitmaps for the Cbitmaps and my image got only marginally better, nowhere near to your results. Am i doing something wrong, or is it some bug?

Definitely a bug. It seems to be related to texture filtering. Try using blur=1 instead of 0.1.

2018-09-24, 21:14:55
Reply #294

romullus

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Yes, now it's working! And it works with native bitmap loader as well. Hopefully the fix won't make to wait for too long :]
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2018-09-25, 08:18:40
Reply #295

denisgo22

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At all numbers spinners in VFB not working with values higher than 2 digits/
For example i can't set value 0,05 or -0,05 or 0,15 / 0,25  for saturation spinner, only 0,1  0,2 
or -0,1 - 0.2  -0.3  and etc.
Same thing for other's  settings :)

Also in all settings /Corona Sun,Corona Sky,Corona Light and even in materials /for example impossible to set bump map 0.05 /--exist same problem---very uncomfortable/ I'am going back to Db 08/16g

Some new's about this problem?!!:))
In last DB is the same and also arrow's near the numbers not working as expected on mouse one click, only on drag :(((
« Last Edit: 2018-09-25, 10:33:52 by denisgo22 »

2018-09-25, 12:31:02
Reply #296

Dung (Ivan)

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At all numbers spinners in VFB not working with values higher than 2 digits/
For example i can't set value 0,05 or -0,05 or 0,15 / 0,25  for saturation spinner, only 0,1  0,2 
or -0,1 - 0.2  -0.3  and etc.
Same thing for other's  settings :)

Also in all settings /Corona Sun,Corona Sky,Corona Light and even in materials /for example impossible to set bump map 0.05 /--exist same problem---very uncomfortable/ I'am going back to Db 08/16g

Some new's about this problem?!!:))
In last DB is the same and also arrow's near the numbers not working as expected on mouse one click, only on drag :(((

Hello, is it that you can't set those numbers or that you can set them but they aren't doing anything?

Thank you

2018-09-25, 14:22:41
Reply #297

denisgo22

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At all numbers spinners in VFB not working with values higher than 2 digits/
For example i can't set value 0,05 or -0,05 or 0,15 / 0,25  for saturation spinner, only 0,1  0,2 
or -0,1 - 0.2  -0.3  and etc.
Same thing for other's  settings :)

Also in all settings /Corona Sun,Corona Sky,Corona Light and even in materials /for example impossible to set bump map 0.05 /--exist same problem---very uncomfortable/ I'am going back to Db 08/16g

Some new's about this problem?!!:))
In last DB is the same and also arrow's near the numbers not working as expected on mouse one click, only on drag :(((

Hello, is it that you can't set those numbers or that you can set them but they aren't doing anything?

Thank you

For example: if i set bump map 0.05 via keyboard and press enter i get only 0.1. with all others numeric setting's the same problem. You can try it by youself:))

2018-09-25, 15:27:04
Reply #298

romullus

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It works here - if i put 0.05, it stays 0.05 Maybe your spinners precision settings are set too low in 3ds max preference settings?
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2018-09-25, 15:36:38
Reply #299

TomG

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Works here too, latest daily, Max 2019 (that is, if I enter 0.05, I get 0.05)
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