Author Topic: Daily builds version 3  (Read 106405 times)

2018-08-17, 12:53:05
Reply #120

Nekrobul

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The only bad thing about this fancy denoiser is that blurrs the edge between definition of render taking long to render -_-

Situation - rendering preview on X5650 2400x1800 image resolution 4 minutes has passed image is almost clean and and tho something is scrapping inside my mind *dude it is taking too long*. This denoiser is definetly is teaching to bad things. =D

----------------------------

Afterwards i was woundering what is going to happen with volumetrics and OpenVDB.

Well it samples great Open VDB by itself but when collored lights + volume comes in it almost have no efect on images and produces artifacts.

Images below.
« Last Edit: 2018-08-17, 13:17:07 by Nekrobul »
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2018-08-17, 13:28:02
Reply #121

Tanakov

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Nvidia Geforce GTX 1050 Ti

16.08.2018 Daily

===== Error(-18) =====
Internal error in NVIDIA AI Denoiser. Please report this to Corona support with this info:

Error encountered during denoising.
Unknown error (Details: Function "_rtCommandListExecute" caught exception: Failed to launch DLDenoiser post-processing stage. DLDenoiser run method failed with error -29.)


Who do I report this to?
Also we have two PC's with Nvidia 730, they seem not to work with new denoiser are they going to be supported?

Regards
« Last Edit: 2018-08-17, 13:32:29 by Tanakov »
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2018-08-17, 13:35:05
Reply #122

Nekrobul

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Also we have two PC's with Nvidia 730, they seem not to work with new denoiser are they going to be supported?



1 - Have you tryed to update graphics card driver?

2 - If yes and they still wont work then it's 99% that they won't support it.
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2018-08-17, 13:57:20
Reply #123

Ryuu

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Who do I report this to?

You just did, thanks :)

Also we have two PC's with Nvidia 730, they seem not to work with new denoiser are they going to be supported?

It seems that GT 730 is a marketing name for cards with GPUs which can have either Kepler or Fermi microarchitecture. Kepler is supported by the AI denoiser, while Fermi is not, so it really depends on which variant you have.

2018-08-17, 15:00:40
Reply #124

Ondra

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I was just curious if the recent fix for VFB resizing forcing multiple IR restarts was the big IR release feature?  Or are larger optimizations coming?  I’d guess the latter, but just curious.  Thanks!
No, there are more optimizations and fixes of old and active bugs coming
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2018-08-17, 17:01:39
Reply #125

BVVV

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Can't use NvidiaAiDenoiser in final render,max ui crash when I press stop or cancel render. test in 3ds max 2017  gtx 780ti   gtx1050ti  gtx660ti
IR is fine,Rendering fine too,just can't stop

2018-08-17, 17:04:11
Reply #126

Nekrobul

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Can't use NvidiaAiDenoiser in final render,max ui crash when I press stop or cancel render. test in 3ds max 2017  gtx 780ti   gtx1050ti  gtx660ti
IR is fine,Rendering fine too,just can't stop

Do you have any light mixer layers? if yes try to bake them. All this cards have very limited memory.

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UPD - i have finaly cached that denoiser related crash on minidump, attaching file below.

1 - by unstoping noise of the GPUs fans it gives idea that it might be relatd to GPU overheating or by it's unstopping work may be there is some ways to ad the the denoising as posteffect wich will be calculated on render end or setting refresh rate to something like once every n-pases.

2 - May be it is not dumping anything from GPU RAM anything when while the scene with working denoiser is open.

3 - Or i just have to throw bs 970 to the window and buy something proper like titan or 1080ti =D
« Last Edit: 2018-08-17, 17:51:23 by Nekrobul »
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2018-08-18, 21:50:06
Reply #127

Tanakov

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Also we have two PC's with Nvidia 730, they seem not to work with new denoiser are they going to be supported?



1 - Have you tryed to update graphics card driver?

2 - If yes and they still wont work then it's 99% that they won't support it.

1. Yes

2. :(
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2018-08-19, 20:40:28
Reply #128

danio1011

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I've been getting a lot more crashes with the last two builds either during IR or production rendering.  It's happening on a variety of scenes (that weren't crashing before), no common factor that I can figure out.  I am uploading a minidump now via the contact form.  LMK if you need any other info or if the minidump didn't go thru...windows 10, 3ds max 2016, 1950x.

Thanks,
Daniel

2018-08-19, 21:41:28
Reply #129

denisgo22

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I've been getting a lot more crashes with the last two builds either during IR or production rendering.  It's happening on a variety of scenes (that weren't crashing before), no common factor that I can figure out.  I am uploading a minidump now via the contact form.  LMK if you need any other info or if the minidump didn't go thru...windows 10, 3ds max 2016, 1950x.

Thanks,
Daniel

Same here///

2018-08-19, 22:05:25
Reply #130

Nekrobul

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I've been getting a lot more crashes with the last two builds either during IR or production rendering.  It's happening on a variety of scenes (that weren't crashing before), no common factor that I can figure out.  I am uploading a minidump now via the contact form.  LMK if you need any other info or if the minidump didn't go thru...windows 10, 3ds max 2016, 1950x.

Thanks,
Daniel

What gpu?
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2018-08-20, 01:10:02
Reply #131

danio1011

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I've been getting a lot more crashes with the last two builds either during IR or production rendering.  It's happening on a variety of scenes (that weren't crashing before), no common factor that I can figure out.  I am uploading a minidump now via the contact form.  LMK if you need any other info or if the minidump didn't go thru...windows 10, 3ds max 2016, 1950x.

Thanks,
Daniel

What gpu?

GTX 1080 Ti.  That said, it crashes in production rendering not using Optix.  I do have Optix enabled for IR.  I’d say I get more crashes with production than IR.

2018-08-20, 05:44:53
Reply #132

ihabkal

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no crashing here but i do have some coming comments for improvement if needed. Meanwhile check your ram for any defect that might have arisen, random max crashes are almost always a defective piece of ram

2018-08-20, 06:50:01
Reply #133

danio1011

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no crashing here but i do have some coming comments for improvement if needed. Meanwhile check your ram for any defect that might have arisen, random max crashes are almost always a defective piece of ram

True, but this machine has been running nearly crash free 8-12 hours a day for quite some time until installing the recent dailies.  I agree RAM is a common culprit but given the circumstances I wonder if it’s just a bug.  Hoping the minidump will tell more of the story.  Cheers, Daniel

2018-08-20, 14:32:49
Reply #134

Nekrobul

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Something realy strange happened to the material editor in 08-16 build.

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