Author Topic: MotionBlur Disapear when using Max2016 NewPhisicalCam  (Read 1650 times)

2015-12-18, 23:53:02

kumodot

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    1- Create Any object moving in perspective view.
    2- turn interactive On
    3- Turn MotionBlur On - It's working Right ?
    4- Press Control+C on Max2016 (It creates a PhysicalCam by default) - Motionblur disapear

      :(

   
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2015-12-19, 00:09:21
Reply #1

Ondra

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solved over IM. user error, there is MB checkbox in physical camera
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-12-19, 00:18:15
Reply #2

kumodot

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Ooops. It's not a BUG.

    Max Physical Cam has a "Enable Motionblur" check box, and it's unchecked by default.
 
     Thnks Ondra ! :)
Your Portuguese is worse than my english.
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