Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - Visuali

Pages: [1]
1
[Max] Bug Reporting / DR + Viewport lock issue
« on: 2023-10-30, 10:22:33 »
Hi, I've encountered the Corona DR's bug using Viewport lock.
Basically while on the master machine all works good, on the slave the render keeps crashing right at the start.

After days of trying end errors today I've finnaly found out the solution in a topic of this forum.
But I'm still wondering what's causing this issue, if it's a 3ds max or Corona thing and if there's a way to solve it once for all.

2
[Max] Bug Reporting / Bug with DOF Highlights solver
« on: 2023-10-14, 19:29:09 »
Hi everyone!
I found an issue with the new solver that I wanted to report.

When I try to render with a camera which has DOF on, and there's a Global volume material enabled, the Highlights Solver cause a crash when rendering.

I attach the scene in question below.

3
Gallery / Casa Cavour
« on: 2022-07-27, 18:25:19 »
Hello to everyone!

I want to share with you these interior spaces I've made.

I hope you like it, and if anyone has any questions I'll be happy to answer.

The software used: 3dsmax, Corona 7, Photoshop.

4
Gallery / Risorgimento apartment
« on: 2022-06-10, 13:43:26 »
Hello everyone!
This is one of my latest projects, made with 3ds max + Corona and some tweaks in Photoshop.
Designed and visualized by Visuali Studio.

Hope you like it!











5
General CG Discussion / Visuali Scripts for 3ds Max
« on: 2021-11-23, 09:10:10 »
Hi everyone!
Today I'd like to introduce you to the 3ds Max scripts I've made. Hope they will be useful to some of you!
And if you'll buy them from Friday 26 to Monday 29 they will be 30% off using the promo code: BLACK2021.
Check them out in the Gumroad shop at: www.gumroad.com/visualiarchviz


  • AutoPivot
    It includes two 3ds Max scripts that move the object's pivot to its center and lowest point.
    Unlike the standard 3ds command that uses the Selection Bracket, AutoPivot calculates the center of mass and moves the pivot accordingly.



  • AutoFloor UVs
    It is a 3ds Max script created to easily map surfaces made up of juxtaposed elements, such as tiles or parquet.
    It offers a planar mapping that eliminates visible repetitions.



  • AutoMZP Maker
    It is a 3ds Max script made for creatives who want to focus on their scripts without wasting time building self-installing packages.
    Offers a tool to create a complete .mzp package or just to encrypt the .ms file.





Regards,
Alessandro

 

6
[Max] I need help! / Diffuse Render Element without shading
« on: 2021-07-30, 11:17:02 »
Hi, I'm looking for a render element that shows only the flat diffuse channel of all materials, but I can't find it.
Now I'm using the element "CShading_SourceColor" set to Diffuse but it has some shading in it, it's not flat, and this thing messes my postproduction.
Does anyone knows how to get it?  Thanks.

7
[Max] Resolved Bugs / Bloom/Glare on 360 Cubemap issue
« on: 2021-05-13, 14:38:17 »
Hi,
I'm experiencing a strange behavior on Bloom/Glare effect when using 360 Cubemap projection, that is: when there's a Disk, Rectangle or IES light with visible directly turned ON above che camera I get this strange distortion of the FX (as you can see in the image attached).
The workaround that I'm using right now it's simply to not place cameras above the lights, or turn OFF the light's Visible directly parameter and place a geometry with Light Material right behind it.

Is it a normal behavior or it's some kind of bug? It's happening also to someone else?

Pages: [1]