Chaos Corona Forum

General Category => Porting and API => Chaos Corona for Blender => Topic started by: bkjernisted on 2019-09-19, 10:25:35

Title: What is the process to convert a Cycles scene to a Corona scene in Blender 2.79?
Post by: bkjernisted on 2019-09-19, 10:25:35
What do you do with the materials?
Title: Re: What is the process to convert a Cycles scene to a Corona scene in Blender 2.79?
Post by: blanchg on 2019-09-19, 14:01:32
The materials are different I try to convert some of the cycles nodes to corona nodes automatically but the nodes aren't the same and I can't reconstruct the intention of the cycles nodes in corona automatically.

So it is a manual process. You can have both node trees in the same material though.
Title: Re: What is the process to convert a Cycles scene to a Corona scene in Blender 2.79?
Post by: bkjernisted on 2019-09-19, 18:14:43
blanchg, thanks for your quick response. Is there a guide somewhere for working with Corona material nodes? Or videos? Thanks
Title: Re: What is the process to convert a Cycles scene to a Corona scene in Blender 2.79?
Post by: Sanekum on 2019-09-20, 06:31:51
Check imeshh

https://imeshh.com/tag/tutorial/

In most cases I look into 3dMax tutorials and try to recreate them in blender
Title: Re: What is the process to convert a Cycles scene to a Corona scene in Blender 2.79?
Post by: bkjernisted on 2019-09-21, 02:53:43
Sanekum, thank you very much for the tutorials link and the great advice. As well other than imeshh, where is a good place to get materials. I suppose I can use the one's I have from Poliigon, if I can use image files. Sorry it took me so long to reply.
Title: Re: What is the process to convert a Cycles scene to a Corona scene in Blender 2.79?
Post by: Sanekum on 2019-09-21, 10:04:29
Sanekum, thank you very much for the tutorials link and the great advice. As well other than imeshh, where is a good place to get materials. I suppose I can use the one's I have from Poliigon, if I can use image files. Sorry it took me so long to reply.

With PBR workfow you can use any resource with textures  like megascans, cc0textures, Poliigon, Friendly Shade or whatever you got

This is just basic PBR setup but it works for me in most cases
More complex shaders like Car Paint or vegetation shaders need more work to do

Title: Re: What is the process to convert a Cycles scene to a Corona scene in Blender 2.79?
Post by: bkjernisted on 2019-09-21, 14:51:49
Thank you Sanekum.
Title: Re: What is the process to convert a Cycles scene to a Corona scene in Blender 2.79?
Post by: monkriss on 2019-09-23, 08:49:16
Corona itself has some great material guides. It has the same main node so you can easily translate them into Corona for Blender

https://coronarenderer.freshdesk.com/support/solutions/articles/5000515622-how-to-set-up-realistic-glass-metal-materials