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[C4D] Daily Builds / Re: Corona for Cinema 4D Beta 1 daily build
« on: 2017-08-31, 07:46:22 »Thanks Nikola for latest beta (29/8). working well.
1st crash:
Corona Bitmap Shader:
1- If image already have in texture slot and selected Corona Bitmap, C4D halt.
2- first select Corona Bitmap.... then place texture, works well.
please confirm if anyone tested this.
Ran exactly into the same issue with the Bitmap Shader, luckily the crashdump saves well but it's kinda annoying.
I also had several crashes trying to render files done with the previous builds.(especially with increased resolution..it seems)
But it's more of a roulette thing. Usually at 2-3. render after changing camera position or as mentioned image size. Sometimes it doesn't.
The recovery files in the bugreports directory(appdata/roaming/maxon/c4d ...) seem to work better after the first crash.
OpenGL Editor preview sometimes won't show the textures after opening file from previous build. recalculating materials, switching on/off, changing preview res. and reapplying didn't work, then crash on render. (using an nvidia gtx 1080, latest drivers for viewport, can post dxdiag if it helps)