Author Topic: CML  (Read 44883 times)

2014-01-22, 15:24:25
Reply #15

Juraj

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I thought the same. "I made a website, now you make models and materials". Hmm...
hmmm....
http://www.vray-materials.de/
and hmmm number 2
http://resources.maxwellrender.com/visual_catalog.php?t=#page=1
hmm number 3...
http://www.idst-render.com/materials/flooring.html

what a strange idea...:)

It's not this simple.

What you listed are open, community managed pages with materials that come with free or custom textures created by users. This makes it legal and it's not profit-based, apart from donations.

On other hand, something like SIGER Shader is commercial, but the content is created by them, both shaders and textures alike.

Any content that you will generate from users will at highest chance include textures that are dubiously derived from sources with copyright (cgtextures, Arroway,etc...) and would be problem to share for free, but definitely not sell.

I think you don't understand any of this, because the setup and communication looks amateurish at best.
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2014-01-22, 15:35:47
Reply #16

Ondra

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Allright, lets give this a chance. Something like this will need to happen in the future, maybe it will be this project, maybe some next one.
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-01-22, 16:03:25
Reply #17

CML

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I thought the same. "I made a website, now you make models and materials". Hmm...
hmmm....
http://www.vray-materials.de/
and hmmm number 2
http://resources.maxwellrender.com/visual_catalog.php?t=#page=1
hmm number 3...
http://www.idst-render.com/materials/flooring.html

what a strange idea...:)

It's not this simple.

What you listed are open, community managed pages with materials that come with free or custom textures created by users. This makes it legal and it's not profit-based, apart from donations.

On other hand, something like SIGER Shader is commercial, but the content is created by them, both shaders and textures alike.

Any content that you will generate from users will at highest chance include textures that are dubiously derived from sources with copyright (cgtextures, Arroway,etc...) and would be problem to share for free, but definitely not sell.

I think you don't understand any of this, because the setup and communication looks amateurish at best.

Hello
Ty for the detailed reply.
The site will be free , all the legal issues containing textures use will be solved and explained once the site is online.
Best regards

2014-01-22, 16:22:06
Reply #18

Juraj

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Allright, lets give this a chance. Something like this will need to happen in the future, maybe it will be this project, maybe some next one.

If it's free I am all for it. Otherwise I would find your stance odd :- ).

Hello
Ty for the detailed reply.
The site will be free , all the legal issues containing textures use will be solved and explained once the site is online.
Best regards


Alright, good luck then !
Please follow my new Instagram for latest projects, tips&tricks, short video tutorials and free models
Behance  Probably best updated portfolio of my work
lysfaere.com Please check the new stuff!

2014-01-22, 16:45:42
Reply #19

Chakib

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It's not bad to try this concept with Corona even if it stills in Alpha stage.

2014-01-22, 23:46:18
Reply #20

lacilaci

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Very well then... I guess only time will tell :)

2014-01-24, 10:30:19
Reply #21

CML

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hello
here is a few options for the  sample scene.
replies are welcome.
thanks.
    
    
 

2014-01-24, 11:28:34
Reply #22

CML

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one more option
   

2014-01-24, 11:37:17
Reply #23

Ludvik Koutny

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The top one is better, as it looks just ugly. The bottom one though... looks quite perverse...

2014-01-24, 12:26:12
Reply #24

maru

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This is just wrong. :O
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2014-01-24, 14:24:42
Reply #25

CML

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thanks for the comment,

This is just wrong. :O
can you please be more specific?

what about this one?


Rawalanche( thank you,) Referred me to this discussion http://forum.corona-renderer.com/index.php/topic,1070.0.html (haven't seen it before.)
do you think one of them will be good as main sample scene?
http://forum.corona-renderer.com/index.php/topic,1070.msg8113.html#msg8113 ( by Bertrand, bbb3viz)
http://forum.corona-renderer.com/index.php/topic,1070.msg8384.html#msg8384 ( by maru)
http://forum.corona-renderer.com/index.php/topic,1070.msg9277.html#msg9277 ( by Volden)

thanks again.

2014-01-24, 14:34:55
Reply #26

gracelorn

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Volden's is pretty cool, IMO.

2014-01-24, 15:47:04
Reply #27

shadowman

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+1 for Volden

2014-01-24, 16:22:51
Reply #28

romullus

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do you think one of them will be good as main sample scene?
http://forum.corona-renderer.com/index.php/topic,1070.msg8113.html#msg8113 ( by Bertrand, bbb3viz)
http://forum.corona-renderer.com/index.php/topic,1070.msg8384.html#msg8384 ( by maru)
http://forum.corona-renderer.com/index.php/topic,1070.msg9277.html#msg9277 ( by Volden)

thanks again.
Volden's model looks good, but it has bad uv mapping and hence is not suitable for material testing.
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2014-01-24, 16:42:09
Reply #29

CML

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do you think one of them will be good as main sample scene?
http://forum.corona-renderer.com/index.php/topic,1070.msg8113.html#msg8113 ( by Bertrand, bbb3viz)
http://forum.corona-renderer.com/index.php/topic,1070.msg8384.html#msg8384 ( by maru)
http://forum.corona-renderer.com/index.php/topic,1070.msg9277.html#msg9277 ( by Volden)

thanks again.
Volden's model looks good, but it has bad uv mapping and hence is not suitable for material testing.
good point, what about bertrand (bbb3viz) model? without bold logo.
light and model shape looks great for my opinion.