Author Topic: Tonal value jumps in Renderqueue  (Read 1173 times)

2018-07-11, 09:00:06

alexandergross

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Hey guys,

we have to render a lot objects per day and changed our workflow to corona. We recognized there are some tonal value jumps when you render those in the renderqueue.

left picture: rendering out of renderqueue
right picture: same file rendered on my PC again and it was pretty clean.. Hope you can see it in the JPG...



Did anyone of you check that yet or has same results?
software used: cinema4d, corona renderer

best regards

alex

« Last Edit: 2018-07-11, 09:46:00 by alexandergross »

2018-07-11, 12:26:17
Reply #1

alexandergross

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little update:

it is not the renderqueue that does the difference.

The tonal value jumps happen, when C4D safes files automatically. For example in the render-queue or in the picture-manager after the set samples.
If you now safe those pictures manually out of the picture-manager, they are fine.


And yes... 8 and 16 bit are considered
« Last Edit: 2018-07-11, 12:34:21 by alexandergross »