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Topics - 3Dpicnic

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1
Hi all,

I did not experience this before but with Corona 11 the animation is not always showing correct in the rendered frame. Is there anything I should be aware of? I did set it to the animation preset in the render setting but this does not change it. It's just a simple rotation animation so it seems a bit overdone to have to bake this down.

Thanks,
Joost

2
In the Corona Bitmap there's an option to select Embedded Color profile. I have textures that have an AdobeRGB profile attached but with the Embedded option selected Corona still uses sRGB. When using the Cinema 4D bitmap it does take the profile into account.

3
Hi all,

Is there an option to output the opacity of a layered material as a multi-pass? I have two materials with their own Material ID. When they are stacked in C4D I only get an output for the top material. With Redshift this is possible by using custom AOV's. Is there something like this in Corona?

Thanks,
Joost

4
[C4D] I need help! / AOV mask output of layered materials
« on: 2019-11-20, 16:49:28 »
Hello,

I recently started using Corona in Cinema 4D. One thing I am missing is the ability to export texture masks of layered materials as AOV's. With Redshift this can be done with custom AOV's. Both using Corona layered materials and the C4D way of stacking materials does not output a material ID mask for me.

Am I doing something wrong?

Thanks,
Joost

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