Author Topic: "Show shaded material in viewport" not works.  (Read 36157 times)

2013-03-28, 16:04:37

cecofuli

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Hi,
as in the title, "Show Shaded material in viewport" (button gray-out in the Material editor) not works.
Is it possible to solve this problem?
Thank =)

« Last Edit: 2013-03-28, 18:23:41 by cecofuli »


2013-03-28, 18:38:40
Reply #2

Polymax

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You should use the button from a bitmap or other map, then it will be active and working.
Corona - the best rendering solution!

2013-03-28, 18:53:01
Reply #3

cecofuli

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I know, but without this "option" no one of these tools work.
They are very useful to show in one "shot" all the textures in viewport.
Without it's not possible... or very difficult and time consuming! :-(

« Last Edit: 2013-03-28, 20:08:07 by cecofuli »

2013-03-28, 19:03:36
Reply #4

Polymax

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it's yes.
Corona - the best rendering solution!

2013-03-28, 21:23:46
Reply #5

maru

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This might be useful.

Also: turning on viewport visibility for ColorMapper map = sudden death.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2013-03-29, 17:58:00
Reply #6

Ondra

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Also: turning on viewport visibility for ColorMapper map = sudden death.
fixed.


About the main issue: I tried it, it kept crashing, so I reverted it since it is not a big deal. In time I need to get into the ADN program to get info about how to integrate the materials/other objects into viewport (especially nitrous) better.
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-03-29, 18:09:10
Reply #7

cecofuli

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2013-04-02, 19:53:49
Reply #8

cecofuli

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So, now, in the new build, can we turn off & on the texture with the 3ds max default tools?  =) Good!

2013-04-02, 19:54:46
Reply #9

Ondra

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No, but I won't be able to do anything about it for a while, so I've put it into my internal "when I have autodesk support" todo ;)
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-04-02, 20:05:03
Reply #10

cecofuli

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2013-12-04, 11:21:10
Reply #11

carloslogg

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is there any solution for this???  this is driving me crazy, and i have to do a fast render to see what i'm doing everytime,..

2013-12-05, 12:37:35
Reply #12

moadr

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It's nice to have this option, but I don't know why it's _that_ necessarry. I mean, if you want to have your bitmap mapped to an object, than you can enable it to be shown in the viewport. Otherwise I think you can configure your materials and their details in the material editor quite well (in my opinion, Corona has the far best material preview, especially if you increase the quality of it in the corona settings). For the overall feeling usually a diffuse map or color is enough in my opinion.
Adrian Moorsel

Vermeer by Stableworks   |   https://stableworks.tech

2013-12-05, 17:19:53
Reply #13

Dex

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Hey carloslogg,
If you do find a solution for the "show shaded material in viewport" issue. Please post.  Its also driving me crazy - I can't get along without it! :(

2013-12-06, 00:54:15
Reply #14

klipanos

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And for me is very difficult without it.... i can't see how the material looks like in my scene....