Author Topic: Sharp IES illumination pattern  (Read 8628 times)

2013-05-30, 22:42:17

Ondra

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New: Optional switch to keep the illumination patterns from IES lighting sharp regardless of the light size. Shadows penumbra size will stay unaffected.
« Last Edit: 2013-05-30, 22:45:40 by Keymaster »
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-05-30, 22:54:02
Reply #1

Chakib

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2013-05-31, 11:04:42
Reply #3

Polymax

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Very good switch! Thanx!
Corona - the best rendering solution!

2013-05-31, 11:57:22
Reply #4

Alessandro

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Cool!!!! Thanks !
My Ducati or a render with Corona.....mmm, hard question!

2013-05-31, 12:13:37
Reply #5

ecximer

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Thanks!, Thank you!, ta!, thankee! =)
sorry for my english

2013-05-31, 15:41:09
Reply #6

jjaz82

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yo.. grate job :D

2013-05-31, 20:40:32
Reply #7

relox

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Thanks!! Alot keymaster, most of these things that are implemented like normal map,  ao pass,  ies, multiscatter, itoo fforest, will make corona more powerful render, cant waait to the release. Alpha.

2013-06-01, 09:12:19
Reply #8

Ocram

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is there a problem with the smoothing group on the sphere?

2013-06-01, 12:22:40
Reply #9

Ondra

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I've disabled them
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)