Chaos Corona Forum

Chaos Scatter => [Scatter] I need help! => Topic started by: johnyboo on 2015-10-06, 02:19:42

Title: [solved] How to create map for corona scatter density/scale
Post by: johnyboo on 2015-10-06, 02:19:42
Hello,

I want to create map looking similar to f.e. this one:
(http://i.imgur.com/2q53Qqx.jpg)

This is simple irregular plane, on which i want to create density/scale map for corona proxy. Map must have specyfic black/grey line or gradient around edge of plane. Problem is, width of this line must be f.e. 5cm in real scale. Map above was created using corona radius edge map. It is perfect, cause i can set width i want. Problem is this map doesnt work as density/scale map in proxy, so i cant us it. Is there another way i can create such map? Doing it in PS is in my opinion not good idea, cause how to set 5cm edge gradient on very large area, f.e. 100+m?
Title: Re: How to create map for corona scatter density/scale
Post by: romullus on 2015-10-06, 09:06:17
I would go with vertex colours for this. Here's how to do this:

Here ya go! Happy rendering.
Title: Re: How to create map for corona scatter density/scale
Post by: johnyboo on 2015-10-06, 11:18:59
Thank You for good advice. I found even quicker solution based on your method.
After inseting polygons, select object and run soulburn script/ConvertEdgeToVertexMap.

(http://i.imgur.com/VzfxaGE.jpg)
Title: Re: How to create map for corona scatter density/scale
Post by: romullus on 2015-10-06, 11:30:26
Ahhh, good old soulburn script pack - real 3ds max swiss knife. It's a shame that i constantly forget to use it, though :]