Chaos Corona Forum

General Category => General CG Discussion => Topic started by: pokoy on 2016-11-16, 11:21:15

Title: 2017 Product Update 1 is here!
Post by: pokoy on 2016-11-16, 11:21:15
Just a heads up, 2017 PU1 has been released yesterday and it includes Blended Box Mapping (BBM) which works in Corona as well. Another addition was the Data Channel modifier, great addition too. Other than that lots of bug fixes, hopefully 2017 will be more stable now.
Title: Re: 2017 Product Update 1 is here!
Post by: moriah on 2016-11-16, 11:29:08
Where's the download link? Went through 3dsmax check update and nothing on autodesk page.

found it through autodesk desktop app
Title: Re: 2017 Product Update 1 is here!
Post by: Jpjapers on 2016-11-16, 12:24:08
How do you find this? Theres nothing on my autodesk desktop app. Unless it installed automatically?
Title: Re: 2017 Product Update 1 is here!
Post by: maru on 2016-11-16, 12:36:06
I launched the desktop app, and there was an "update" option.
This new blended box map is really interesting!
Title: Re: 2017 Product Update 1 is here!
Post by: Jpjapers on 2016-11-16, 12:42:55
Would be quite cool for adding settled dust to the top faces of items in certain situations.
Title: Re: 2017 Product Update 1 is here!
Post by: pokoy on 2016-11-16, 12:48:03
I launched the desktop app, and there was an "update" option.
This new blended box map is really interesting!
Yep, no messing around with UVs anymore, it's a huge timesaver.
Title: Re: 2017 Product Update 1 is here!
Post by: moriah on 2016-11-16, 15:46:06
After quickly trying it i'm not sold on autodesk triplanar. I prefer way more the way vray did it as a 2d node where you have random offsetting/rotation etc. per object.

Data channels look interesting, but i still need to have a more in-depth look at them.
Title: Re: 2017 Product Update 1 is here!
Post by: romullus on 2016-11-16, 15:52:10
Could you post screenshot of it, for those who not on the latest Autodesk's bag of bugs, please?
Title: Re: 2017 Product Update 1 is here!
Post by: Ondra on 2016-11-16, 19:05:08
Could you post screenshot of it, for those who not on the latest Autodesk's bag of bugs, please?
Title: Re: 2017 Product Update 1 is here!
Post by: romullus on 2016-11-16, 19:40:53
That doesn't look too bad at all, if you'd ask me... wait a minute, that's not Autodesk's blended box map thing, that's freaking Corona triplanar! Can't wait to touch it :]
Title: Re: 2017 Product Update 1 is here!
Post by: cecofuli on 2016-11-17, 23:29:41
MAXtoA 0.80 will support Hair&Fur ;-)

And here new videos.

https://www.youtube.com/user/3dsMaxHowTos/videos
Title: Re: 2017 Product Update 1 is here!
Post by: romullus on 2016-11-18, 13:49:52
Ability to render projection templates in Autodesk BBM, looks very handy. Unfortunatelly it seems that Corona's triplanar won't offer such funcionality. Also i like how conveniently they solved loading and wiring multiple maps deal. And real advantage over Corona's triplanar, will be ability to project from all 6 sides. Very useful in cases like this:


Nevertheless impatiently waiting for triplanar from Corona!
Title: Re: 2017 Product Update 1 is here!
Post by: cecofuli on 2016-11-18, 15:37:29
I agree, Autodesk BBM seems very intelligent map. Also the DATA modifier (complex for me, but it's my problem ^__^) seems very, very cool.
Title: Re: 2017 Product Update 1 is here!
Post by: romullus on 2016-11-18, 16:11:47
Also the DATA modifier (complex for me, but it's my problem ^__^) seems very, very cool.

Not only yours. I watched those Autodesk tutorials about channel data and understood nothing - why, when, where. It seems that one has to have programmer's thinking to be able to use it :/
Title: Re: 2017 Product Update 1 is here!
Post by: cecofuli on 2016-11-18, 16:51:15
It isn't so complex. I mean, in the Operator Stack you have to insert the input (vertex, edge, faces etc... ) the the Operator ( Scale, Clamp, Curve) and, in the end, the output (Vertex etc...)
for simple  task isn't so complex, but, for more PRO project, yes...
It's like Particle Flow. At the begin was so complex, but after a lot of videos, tutorials etc.. you were able to understand it.
The same for the MCG. I think that it's a very strong tool, but you should be a programmer, not only a good a 3D visualizer/modeler.
Title: Re: 2017 Product Update 1 is here!
Post by: pokoy on 2016-11-18, 17:02:04
Data Channel is really straight forward, once you try it you'll see that you get immediate results in the viewport and this really helps (as opposed to MCG which needs you to know much of the inner working of Max before you'll be able to get something out of it).
Title: Re: 2017 Product Update 1 is here!
Post by: TomG on 2016-11-18, 17:26:21
Maru's demo scene for curvature makes it easy to explore, test and learn how the data channel works :)

PS - it's here: https://forum.corona-renderer.com/index.php/topic,10525.msg67174.html#msg67174 (https://forum.corona-renderer.com/index.php/topic,10525.msg67174.html#msg67174)
Title: Re: 2017 Product Update 1 is here!
Post by: cecofuli on 2016-11-18, 19:01:18
pokoy, maybe for a simple task. But look at the OFFICIAL video. Without it, I never imaged how to do this animation with a one, single modifier!
Title: Re: 2017 Product Update 1 is here!
Post by: pokoy on 2016-11-18, 19:26:33
I admit that some are over my head, too, absolutely!