I have two boxes, one with a material ID of '1', and the other '2'.
I have a Scatter object that selects both boxes. Then using a multimap with mode set to 'Material ID' I have two different textures in each ID slot to simulate a multi UDIM tile texture setup. The multimap is being used in the 'Map' slot of the Scatter object for distribution.
But it seems that only the material ID 1 texture gets applied to both objects. If I have a character with multiple UDIM tiles, and I need to scatter objects over specific areas of specific tiles (using textures), I am currently unable to do so.