Author Topic: Corona for Cinema 4D Beta 1 daily build  (Read 210059 times)

2017-09-05, 10:26:44
Reply #435

iacdxb

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Thanks Nikola for latest beta (29/8). working well.

crash:
Corona Bitmap Shader:
If image already have in texture slot and selected Corona Bitmap, C4D halt.

After this two beta released and still not fixed, I think this did not noticed or this crash only I have, other user dont have this crash.

...
Windows, Cinema 4D 2023.

2017-09-05, 10:52:45
Reply #436

Nikola

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Thanks Nikola for latest beta (29/8). working well.

crash:
Corona Bitmap Shader:
If image already have in texture slot and selected Corona Bitmap, C4D halt.

After this two beta released and still not fixed, I think this did not noticed or this crash only I have, other user dont have this crash.

...
Hi iacdxb,

I created new material, added image to Diffuse texture slot by clicking on ( ... ) button and then I replaced Cinema bitmap shader with Corona bitmap shader by clicking on ( |> ) button and selecting the Corona -> Bitmap (this is what I understand from your description) and it works on my computer. So I would like to ask you what is the exact procedure to reproduce the bug? Thank you

Nikola

2017-09-05, 11:03:38
Reply #437

fabio81

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when will it be integrated the automated save of the CXR file? so you can use render queues.
thanks

2017-09-05, 11:21:07
Reply #438

Nikola

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when will it be integrated the automated save of the CXR file? so you can use render queues.
thanks
Hi Fabio,

I will look on it next week, but I can't promise you when it will be ready because we never used this part of Cinema API before.

Nikola

2017-09-05, 11:38:54
Reply #439

fabio81

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when will it be integrated the automated save of the CXR file? so you can use render queues.
thanks
Hi Fabio,

I will look on it next week, but I can't promise you when it will be ready because we never used this part of Cinema API before.

Nikola

ok I hope soon, because now it is impossible to program a render queue with crx files.
thanks a lot of good work!

2017-09-05, 11:53:56
Reply #440

kmwhitt

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Nikola - I can confirm the crash when switching to Corona Bitmap shader.  It happens every time.  It does not happen if you select Corona Bitmap Shader first and then add your image.

2017-09-05, 12:05:45
Reply #441

iacdxb

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Nikola - I can confirm the crash when switching to Corona Bitmap shader.  It happens every time.  It does not happen if you select Corona Bitmap Shader first and then add your image.

Thanks for testing, so I am not alone in this crash.

...
Windows, Cinema 4D 2023.

2017-09-05, 12:06:42
Reply #442

iacdxb

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Thanks Nikola for latest beta (29/8). working well.

crash:
Corona Bitmap Shader:
If image already have in texture slot and selected Corona Bitmap, C4D halt.

After this two beta released and still not fixed, I think this did not noticed or this crash only I have, other user dont have this crash.

...
Hi iacdxb,

I created new material, added image to Diffuse texture slot by clicking on ( ... ) button and then I replaced Cinema bitmap shader with Corona bitmap shader by clicking on ( |> ) button and selecting the Corona -> Bitmap (this is what I understand from your description) and it works on my computer. So I would like to ask you what is the exact procedure to reproduce the bug? Thank you

Nikola


@Nikola, kmwhitt tested it also.

...

« Last Edit: 2017-09-05, 12:25:31 by iacdxb »
Windows, Cinema 4D 2023.

2017-09-05, 12:50:34
Reply #443

Nikola

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Finally I successfully reproduced the bug. Looking what is the problem now.

Nikola

2017-09-05, 17:33:54
Reply #444

Nikola

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2017-09-05, 18:21:59
Reply #445

fabio81

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Hi,

there is some problem with the statistics, the noise level decreases and then increases, it does so many times. Even the estimated time is not true

2017-09-05, 18:23:27
Reply #446

iacdxb

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Hi all,

the next daily build (2017-09-05) of Corona for Cinema 4D Beta 1 is out.

Download link:
https://drive.google.com/drive/folders/0B7xyYS3daSJ7V3BJZWlMR2EzUG8

Changelog:
https://forum.corona-renderer.com/index.php?topic=15602.msg108831#msg108831

WOW.... that's why I love "Corona"

Thanks Nikola for update.

...
Windows, Cinema 4D 2023.

2017-09-06, 00:59:41
Reply #447

Cinemike

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Yeah, thx for sure! Fast reaction!
*text censored by myself*.
I am glad the Corona team will keep developing the bridge to C4D.
« Last Edit: 2017-09-06, 05:37:14 by Cinemike »

2017-09-06, 01:40:58
Reply #448

snifferdog

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Hi All,

I am a mac user and have been testing daily builds every time they come out and have to keep reverting to the Alpha version that is on the downloads page of the main site. I understand that these versions may be unstable. Are any other mac users having similar problems?

I am keeping displacement off on all materials but I do use lightmix.

Phil

2017-09-06, 07:10:22
Reply #449

nesha_2

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Hi All,

I am a mac user and have been testing daily builds every time they come out and have to keep reverting to the Alpha version that is on the downloads page of the main site. I understand that these versions may be unstable. Are any other mac users having similar problems?

I am keeping displacement off on all materials but I do use lightmix.

Phil

Mixed user here. Love working on mac and it crashes with large scenes (typically when trying to move camera), but ONLY occasionally whereas with the same scene Win machine does not. I do think it has something to do with the fact the scene is large and Mac machine has 16 Gb of RAM, whereas win machine has 64. When working on smaller scenes I don't have such problems with Corona. Pretty stable so far (except for few known issues). Worth mentioning I'm still on 10.11.6. Have had problems with Sierra, so I'll stay with El Crap for the time being (or until I switch completely to win machines - a lot of field work - waiting to see whether good win laptops with latest AMD (perhaps threadripper) or latest core i9 mobile versions will appear - which may never happen due to the power consumption of such beasts).
« Last Edit: 2017-09-06, 07:28:18 by nesha_2 »