Author Topic: Bump intensity  (Read 4329 times)

2013-12-20, 08:31:55

Pierreden

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I just want to know if the bump intensity number have a unit (like displacements "mm") or if its just an arbitrary scalar.

2013-12-20, 10:22:06
Reply #1

art-MIXER

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I welcome, too, would like to bind to a specific millimeters or other unit of measure. May even be attached to the system units.
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2013-12-20, 10:40:30
Reply #2

Pierreden

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To have bump intensity in scene units would be great.

2013-12-20, 10:41:35
Reply #3

Ondra

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it does not have a scale, because it is a fake effect
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2013-12-20, 14:41:39
Reply #4

art-MIXER

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it does not have a scale, because it is a fake effect

Just too big threshold, in Vray convenient because there control integers 0-100 or more. For example, in value in Vray 1 is roughly comparable with the value of 0.01 Corona
The work is not very convenient, continuously put fractional numbers. If it is impossible to bind to specific units of measurement, the threshold can be done 0-100?
It would be logical to me seems like 0% 10% 30% .... 100% 300%
« Last Edit: 2013-12-20, 19:09:22 by art-MIXER »
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2013-12-21, 00:52:42
Reply #5

Elviz

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Just too big threshold, in Vray convenient because there control integers 0-100 or more. For example, in value in Vray 1 is roughly comparable with the value of 0.01 Corona
The work is not very convenient, continuously put fractional numbers. If it is impossible to bind to specific units of measurement, the threshold can be done 0-100?
It would be logical to me seems like 0% 10% 30% .... 100% 300%

I agree.
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2014-01-06, 18:09:54
Reply #6

davemahi

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I would just like to put my vote to have the bump scale from 0-100. It makes a little more sense even if it is a fake effect.

2014-01-08, 16:49:34
Reply #7

ikercito

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I'm voting on that too. It would make things a little more convenient.