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[C4D] General Discussion / corona object buffer - animation
« on: 2019-11-19, 00:45:08 »
can't seem to get the object buffer layer 'Right hanging bracket' rendered out as a transparent png.
I select 'straight alpha' and use png format but once rendered the multipass layer/ object buffer layer has a black background baked in.
1st screenshot shows the c4d setup.
2nd screenshot shows the rendered multipass layer witht he black background baked in.
3rd screenshot shows the rendered beauty layer with the transparency correctly baked in.
I'm rendered a png image sequence for animation
C4d R20
Corona Version: 5.0 daily Oct 15 2019
any idea why can't get the buffer pass with transparency enabled?
I select 'straight alpha' and use png format but once rendered the multipass layer/ object buffer layer has a black background baked in.
1st screenshot shows the c4d setup.
2nd screenshot shows the rendered multipass layer witht he black background baked in.
3rd screenshot shows the rendered beauty layer with the transparency correctly baked in.
I'm rendered a png image sequence for animation
C4d R20
Corona Version: 5.0 daily Oct 15 2019
any idea why can't get the buffer pass with transparency enabled?