Hello there everyone,
I have a quite important question since I switched to Corona and corona workflow has been dominating my workflow now. I have a question in regards of re-rendering regions in animation.
Example: when I was rendering animations with V-Ray in full frame and when the client had comments, I was able to save time in rendering (re-rendering just regions).
So lets just say the camera is following the Car driving from the side and in the background we have the whole site plan etc. And lets just say the client wants to change the cars number plates, rims and the car color. So in V-Ray environment case I would create a sphere gizmo or a box gizmo centered to the driving car and give some bleed that would include the whole car and a bit whats around the car, for instance the cars shadow underneath the car. Also lets just say, there will be big glass windows, that when the camera is going to reach those windows the reflection is going to see the car also with all the new changes/amends. So in this case I can create how many gizmos I will need on windows, cars objects that will see the change and apply that in V-Ray Sphere Fade.
So whenever the camera is going to hit those objects they will be rendered and sphere fade will give them a fallow bleed so when you will blend/drop 16bit openexr old footage with the new one (vray sphere fade region frames) it will work like a charm. With a little cost of re-rendering. With corona I would have to re-render the whole frame again. I cannot apply a gizmo on an object, link it and tell corona to render it only as a region with a fallow bleed.
Is there a way or will be a way to do this in corona?
Please help.