Author Topic: v6.0 CProxy BUG (same in v5.0)  (Read 3840 times)

2020-07-10, 18:41:29

cecofuli

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Hello,

CProxy in Previz Full (dot product shading) doesn't work in Orthogonal view.
I see the default sphere.

I don't know if it's a bug or maybe a 3ds Max 2015 viewport limitation (also 2021).

Thank you =)

2020-07-13, 13:23:26
Reply #1

rowmanns

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Hi,

I just tested and it works fine for me.. Do you have a specific proxy that this isn't working with?

Cheers,

Rowan
Please read this before reporting bugs: How to report issues to us!
Send me your scene!

2020-07-13, 19:44:58
Reply #2

cecofuli

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2020-07-14, 17:17:57
Reply #3

maru

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Logged as a low priority issue (it does not impact any meaningful or non-meaningful work in any way).
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2020-07-14, 17:19:32
Reply #4

cecofuli

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Of course it's "stupid" problem.
But, why not to fix it (soon or later) (^__^)