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Chaos Corona 10 for Cinema 4D daily builds - Changelog

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Ales:
Please check this article covering the risks of using daily builds: Daily Builds FAQ
Use daily builds at your own risk and always make backups of important projects before opening them with a daily build installed.

Changes in Corona 10 for Cinema 4D (Release Candidate 2) (https://drive.google.com/drive/folders/19tb9yglJGYu3Y_NBawOGClkoSE4R1wr7):


* New:
* Added support for Chaos Scatter in Lister dialog
* Added support for Corona Light material in Lister dialog
* Added support for displacement of Corona materials in Lister dialog
* Changes:
* Enabled out of core textures by default
* Updated version of Cosmos shipped in installer to the latest version
* Fixes:
* Fixed issue with some object not moving in IR when velocity pass is added in Multi-pass
* Fixed issue with lister not always showing objects copied in viewport using CTRL+drag
* Fixed issue with lister not updating values when viewport was not visible
* Reduced lister overhead when lister dialog is closed
* Fixed issue where some objects might randomly disappear from lister
* Fixed Corona Pattern modifier not correctly handling proxy - pattern from proxy only rendered in Full mesh mode and was missing in some animation frames
* Corona pattern now respects "Render Visibility" setting of its geometry
* Fixed bug where "Delete unused materials" removed Corona Sky preview
* Fixed crash in lister after removing represented object from document while having focus in number spinner in Lister dialog
* Fixed crash when Material tag with deleted material is drag&droped into Node material editor
* Fixed action link to switch image filter to HQ in warning message for DOF highlights solver
* Fixed crash in IR when moving material tag from object with multiple materials in some specific scenes

Ales:
Please check this article covering the risks of using daily builds: Daily Builds FAQ
Use daily builds at your own risk and always make backups of important projects before opening them with a daily build installed.

Changes in Corona 10 for Cinema 4D (Release Candidate 3) (https://drive.google.com/drive/folders/19tb9yglJGYu3Y_NBawOGClkoSE4R1wr7):


* Fixes:
* Improved warning message shown when combining DOF solver, AI denoising and HQ filtering
* Fixed problem with ID pass and randomization shaders rendering differently on each TeamRender client
* Fixed issue where having displaced base object with at least two different decals would lead to having no displacement for a decal which does not replace displacement
* Fixed issue where having different Roughness mode or IOR mode in decal material and base object material resulted in wrong roughness/IOR when using just some decal channels

Ales:
Changes in Corona 10 for Cinema 4D (https://corona-renderer.com/download):


* Fixes:
* Fixed problem with ID pass and randomization shaders rendering differently when using TR server (note that document need to be resaved in new version for fix to work)
* Fixed incorrect height of warning dialog for AI denoising + HQ filtering
* Fixed problem with context menu for lister on macOS not closing when clicked outside of its area
* MacOS installer now supports dark mode

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