[Max] Bug Reporting

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[-] [Max] Resolved Bugs


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[1] raySwitch material prevents objects from being excluded from shadow casting

[2] Spots in the indirect layer

[3] daily build 08-05-16 strange behavior with ray switch material

[4] Ctexmap element brigher in 1.5 than in 1.4

[5] Lightmix config file. Not a bug, but anyway..

[6] Corona 1.5 light mixer and reflection of light object

[7] Visibility Bug When using SSS or Volumetrics

[8] Using textures in a UDIM tile set up results in rendering slowdowns

[9] Corona Face Mapping Method (VP Crossmap and 2017)


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