well thank you for the comments, for the "american" question, this is what very similar to google findings "traditional american kitchen" because there is an island in the middle of the kitchen as a workbench. and for the wood mapping issue, the texture is sigershaders but its always a question mark for me the uv mapping size, because i dont know how to use the realworld scale and if it would work. i mean what is the correct uv mapping size for a 3000x3000 px siger texture, thats something i am not sure.