Now, I don't understand all the technical stuff, so no idea if this is helpful - if you wanted to treat the panel as a pure mirror, then the new caustics may be able to help. Here's a test I did where the light is reflected off the windows of a building. But could be that just treating it as a regular mirror/glass would not be what is required.
EDIT - PS, this is rendered in Max, but the caustics are the same in Max and C4D.