Author Topic: Substance Materials => Temarender  (Read 1848 times)

2018-11-24, 14:44:31

HFPatzi

  • Active Users
  • **
  • Posts: 138
    • View Profile
Hi!

Not quite sure where to put this topic, so if wrong, please move it ;)

When I use substances in Corona Materials via the C4D Substance pipeline, there is no problem, rendering on one machine. But if i send it to network rendering, it shows the substance logo on the affected objects instead of the materials.

Are Substances in corona via Teamrender not supported yet or is there a trick to it?

Greetings,
Moritz

 

2018-11-26, 15:53:23
Reply #1

Beanzvision

  • Corona Team
  • Active Users
  • ****
  • Posts: 3873
  • Bengamin
    • View Profile
    • Cormats
Hi there, can you share some screen captures or even the scene file with us? I just did a test render via TR using solely a substance material applied to the mesh and another with the substance files embedded in a Corona material and had no problem. 

Private Uploader:
https://corona-renderer.com/upload

Bengamin Jerrems l
Portfolio l Click me!

2018-11-26, 15:55:07
Reply #2

houska

  • Former Corona Team Member
  • Active Users
  • **
  • Posts: 1512
  • Cestmir Houska
    • View Profile
It might be that the assets for the substance materials are not correctly copied to the other machine? Try copying them manually and see if that helps.

2018-11-27, 09:47:40
Reply #3

HFPatzi

  • Active Users
  • **
  • Posts: 138
    • View Profile
Hi beanzvision,
hi houska,

I uploaded a scene file with the relevant content with you private uploader: 1543308129_Substrance-TR-Corona.rar

I just changed the Brand-Logo. But the way the logo and all the other stuff is used on the object is the same.
The Scene was illuminated with a HDRI.

@houska: i will try to copy all the assets manually, when i got the time and see if it makes any difference.

Thanks for your support!

Greetings,
Moritz

2018-11-27, 10:17:27
Reply #4

Beanzvision

  • Corona Team
  • Active Users
  • ****
  • Posts: 3873
  • Bengamin
    • View Profile
    • Cormats
Thank you for the file, I will look over it very shortly and get back to you asap.
Bengamin Jerrems l
Portfolio l Click me!

2018-11-27, 11:07:33
Reply #5

Beanzvision

  • Corona Team
  • Active Users
  • ****
  • Posts: 3873
  • Bengamin
    • View Profile
    • Cormats
Okay, so I have looked at your scene and initially had the same as you with the watermark. I think it's substance's way of saying it needs to be reloaded. I found the sandbag file online and reloaded the substance mat, made a new Cor mat, copied over the sub mats as you had them set up in your original material. No problems with the render now.

Bengamin Jerrems l
Portfolio l Click me!

2018-11-27, 11:25:43
Reply #6

HFPatzi

  • Active Users
  • **
  • Posts: 138
    • View Profile
Cool, thank you so much for your help.
Will try that trick shortly ;)

Greetings from cold, rainy Germany,
Moritz

2018-11-27, 11:48:01
Reply #7

Beanzvision

  • Corona Team
  • Active Users
  • ****
  • Posts: 3873
  • Bengamin
    • View Profile
    • Cormats
You're welcome from cold snowy Romania ;)
Bengamin Jerrems l
Portfolio l Click me!