Author Topic: CBitmap - environment blur issue  (Read 454 times)

2023-10-10, 14:55:32

romullus

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3ds Max 2024.1 Corona 10 HF2

If environment texture is loaded through Corona bitmap, then its filtering blur is affected by the extents of the scene. The issue is not present when environment is loaded through Max bitmap. Video and the simple scene are attached to the post.

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2023-10-11, 09:24:11
Reply #1

Aram Avetisyan

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Hi romullus,

Thanks for reporting this.

Does this happen only to the reflections, or the background/refractions are affected too?
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2023-10-11, 09:39:26
Reply #2

romullus

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I think it's affecting background too, but i didn't test refractions.

EDIT: i did couple more tests - it looks that background and direct visibility override are not affected, everything else are affected by this issue.
« Last Edit: 2023-10-11, 10:16:11 by romullus »
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