Author Topic: Some tests with sketchup wharehouse models  (Read 4819 times)

2014-02-18, 04:50:50

Laucha1

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Download from wharehouse - Import to max (ready lighting studio scene) - Corona converter script - Some material fixes - 10min render.
In 15 minutes you have some nice models, thats what i like most about corona!

2014-02-18, 06:43:17
Reply #1

Avan

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Try to fix albedo at your materials.

2014-02-18, 08:55:49
Reply #2

Tanakov

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Avan, what do you mean b Abedo? Can you elaborate?
Using Corona since 2014-01-02
https://www.behance.net/Gringott

2014-02-18, 08:59:57
Reply #3

Ludvik Koutny

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I do not think albedo is the problem here. There's a strong DoF, so my bet would be too high PT/GI samples. I would reduce PT samples (GI samples in daily builds...) to get cleaner DoF :)

2014-02-18, 14:54:24
Reply #4

Laucha1

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Thanks for the critics! Im using AMD proccesors so in ten minutes i wont get a clean render like in intels. But it was just a quick test, i'll try reducing the PT samples and render it some longer.
(sorry for my english).
Thanks again!

2014-02-18, 16:20:54
Reply #5

Sportler

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One would assume that quick tests should be in the WIP area, right?

2014-02-18, 21:17:28
Reply #6

Laucha1

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Sportler you're right, i´m sorry. I didnt notice until i read your reply that there were diferent áreas to post inside the gallery. I´ll move or delete this post.

Sorry!

Just for curiosity: what is albedo? never hear about it.

(again sorry for the english!!! jeje)

2014-02-18, 21:44:18
Reply #7

Laucha1

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I dont even know how to move or delete the post :/

2014-02-18, 21:46:06
Reply #8

romullus

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http://en.wikipedia.org/wiki/Albedo

In the world of renderers albedo means, that you should avoid pure white maps in diffuse component of your material. Partially this applies to reflection and refraction as well.
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2014-02-19, 22:15:39
Reply #9

Avan

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Sportler you're right, i´m sorry. I didnt notice until i read your reply that there were diferent áreas to post inside the gallery. I´ll move or delete this post.

Sorry!

Just for curiosity: what is albedo? never hear about it.

(again sorry for the english!!! jeje)

By albedo you can control material realism (reflection, object saturation, total scene contrast, color transfer  etc)