Author Topic: Particles rendering  (Read 6176 times)

2013-10-05, 11:15:22

durimaster

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Particles systems, for example - super spray, not rendered.
It would be nice to add support for rendering particles.


2013-10-05, 16:06:47
Reply #1

maru

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Particles are not supported yet but I'm sure Keymaster will deal with this soon.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2013-10-17, 11:09:09
Reply #2

slav11

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+support phoenix or fumefx, it would be just wonderful.

2013-11-17, 12:41:32
Reply #3

Sportler

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Some real FFX support would indeed be amazing!

2013-11-17, 21:44:40
Reply #4

CHRiTTeR

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In 3DS Max you can use the "mesher" compound object to convert particles to mesh objects...

I havent tested it yet with corona, but im pretty sure it should work.
Also, i know it supports particle flow but im not sure if you can apply this to standard/legacy particle systems.

2013-11-18, 00:41:54
Reply #5

kumodot

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I´ve already did a bunch of scenes using particles + Corona, still and animation. You just need to use Mesher. :)
Your Portuguese is worse than my english.
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2014-05-20, 18:39:37
Reply #6

Ondra

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added direct support
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-06-09, 21:45:22
Reply #7

Utroll

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Hey, somewhat on time : https://forum.corona-renderer.com/index.php/topic,545.msg5106.html#msg5106

How does it look like ? I haven't found any post about...