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Messages - Romuald

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1
Gallery / Re: Hyrule Lost Woods - Full 4k CGI Fan made
« on: 2023-11-20, 16:04:56 »
@efren.alej
Hi. Thank you!
I created rain with tyflow. It's not perfect. And I used some rain footage in postprod.

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Gallery / Re: Hyrule Lost Woods - Full 4k CGI Fan made
« on: 2023-10-30, 11:37:43 »
@marchik Thank you so much!

About Bokeh, I think it's because I didn't calculate the depth blur in 3d. It was much too heavy in terms of calculation time, and complicated to animate if I wanted to come back to it.
So I opted for frischluft in after effects. In addition, I was able to calculate shots separately and with different noise limits. For a background, I could therefore leave some grain to save calculation time, then in composition I blur with frischluft.
About raindrops and splashes, you are totally right! This is really the part where I struggled the most.
It's not perfect and I'll try to improve on that. These shots were made 2 years ago, I think I could do better today.
But because I calculate everything on one  computer, I didn't want to recalculate there shots.
The real goal of this project was to make a 2-minute video to improve my production skills, organization, artistic direction and sound design.

Thank you everyone :)

3
Gallery / Re: Hyrule Lost Woods - Full 4k CGI Fan made
« on: 2023-10-26, 13:08:50 »
Thank you Juraj!
Haha billions of views are going to be very complicated to achieve.

About upscal, I only used this process on a few shots, the last with the sword in the forest for example.
To have an acceptable rendering time, it was impossible for me to have 4k without noise. I didn't want to have times of 2 hours per frame.
So I preferred to render a clean 2k, then upscal. The result is better in this particular case.
The process is simple. I render exr in 2k in Max. I do my compositing in 2k in After effects. Then I export the result as a 2k PNG sequence.
I go into Topaz Video and upscale to 4K and I also export in PNG sequence.
I just have to import my 4K sequence into my montage.

4
Gallery / Re: Hyrule Lost Woods - Full 4k CGI Fan made
« on: 2023-10-26, 10:04:15 »
Firstable, Thank you all of you ! :) I'm glad you like it.

@maru
yes you are right. 2 year ago I had a i7 with 32go, something like that.
At 2 thirds of the project, I upgraded my computer with a ryzen 5950x and 128go. This actually made the task easier for me. I still continued to render certain shots in several passes, when possible.
However, on certain shots where rendering times exceed 1 hour, I preferred to render in 2k then upscaled to 4k on topaz. And to be honest the result is sometimes better.

5
Gallery / Hyrule Lost Woods - Full 4k CGI Fan made
« on: 2023-10-25, 13:03:01 »
Hello everyone.

2 years ago, something like this, I posted on this forum a sort of teaser video on a project around the Zelda license.
Hyrule Lost Woods is a CGi Fan made I started to create 3 years ago.
At the beginning of the project I was only supposed to make one image, then several, and finally it turned into a 2 minute short film.
It took me a lot of time, probably way too much, but I can now show you the final result.

All the project is calculated with Corona renderer.
Most of the video shots are calculated in UHD, but some were calculated in 2k then upscaled on Topaz.
I really hope you enjoy watching.
If so, don't hesitate to follow this project on my Behance page, I would really appreciate it: https://www.behance.net/gallery/181968841/Hyrule-Lost-Woods-CGi-Sort-film

Thank you!
Cheers.
Romuald

Follow me below:
Web: https://romualdchaigneau.com
Linkedin: https://www.linkedin.com/in/romuald-chaigneau-11a76296
Behance: https://www.behance.net/romualdchaigneau
Instagram: https://www.instagram.com/romualdchaigneau/




6
Gallery / Bathysca
« on: 2021-07-22, 12:40:30 »
Hi everyone.
A new project rendered with Corona, done for a client.
3ds - Corona- Photoshop - AfterEffect

Project here: https://www.behance.net/gallery/122936255/Fireplace-Interior-2-CGI


https://www.behance.net/romualdchaigneau


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@wilbertvandenbroek Thank you!

@NicolasC Hehe merci!
Yes, close-up shots are the shots where I have the most fun to create :)

8
Hey Corona members.
it's been a while since I put in a new project.
You may have seen my old one in the corona showreel? Today, I post a big update about this.
The project is not finished yet, but there is a second video teaser or something like that. Call it whatever you want.
All is calculate in 4k resolution (ultraHD is more appropriate), so activate the 4k option to watch it :)

To anticipate some questions.
Depth blur is it in 3d? No. Depth blur is in compositiong, with frishluft.
how long did the render time take? Between 45min and 1h15min per frame for a resolution of 3840x2160 native. Depending of the complexity of the scene.
What is your spec computer? You will laught... i7 5800k, 32go, 1070gtx
Do you use denoiser? Yes.
Do you separate plans? Mostly not. But in some case, I do.
Do you render on a renderfarm? No. I asked for some partnership, but without success. So I calculate everything on my computer :D

Thanks. Stay safe.


Insta: https://www.instagram.com/romualdchaigneau/
NFTs: https://foundation.app/romualdchaigneau
Behance: https://www.behance.net/romualdchaigneau



9
Gallery / Fireplace Interior CGI
« on: 2021-02-12, 14:11:57 »
Hi everyone,
Show you today a client project for a fireplace designer.
Used 3ds/Corona/Photoshop
Best regards

https://www.behance.net/gallery/113381417/Fireplace-Interior-CGI

insta: https://www.instagram.com/romualdchaigneau/
behance: https://www.behance.net/romualdchaigneau


10
Gallery / CGI Shworeel 2020
« on: 2020-05-04, 14:47:58 »
Hi everyone,

Hi hope all of you are safe at home in this difficult period.
Forced containment, it was the good time for me to create a showreel. I've wanted one for a long time.
These are personal projects carried out over the past 2 years. So nothing really new.

All this stuff was rendered on my pc (i7 6800k, 32go), with Corona Renderer obviously.

I wish you the best for all the community during this weird time.


www.instagram.com/romualdchaigneau
www.behance.net/romualdchaigneau
http://www.romualdchaigneau.com/

11
Gallery / Re: Hyrule lost woods - CGI fan film (Teaser)
« on: 2020-02-14, 15:52:27 »
Thank you guys !

Really impressive work!

One question.
Can you say, what frame rate you are rendering?

25 fps

12
Gallery / Re: Hyrule lost woods - CGI fan film (Teaser)
« on: 2020-02-12, 19:14:49 »
Hey Romuald - looking at your quick breakdown images, it looks like you're adding the DOF in post - is this correct? If so, would love to know what plugin you're using (maybe something in After Effects or Fusion?).

When I worked on a short animated project recently, adding DOF in post saved a lot of time over rendering the focus in Corona but didn't look as good! Keep up the great work!

Yes, DOF is in post, with frischluft in after effects.

13
Gallery / Re: Hyrule lost woods - CGI fan film (Teaser)
« on: 2020-02-11, 19:51:04 »
Thank you guys ! :)

Yes render with my i7-6800K takes time, but it’s not a big deal. It allows me to take my time.
Usually, I work 1 week peer sequence, then there are between 2 to 3 weeks of renderings. I don't render during night, nor during my working hours.
Maybe in the year i would change to a threadripper ryzen and 64go.

Some of my acquaintances tell me that Corona is not made for film, just a freelance engine, and others bullshit like that.
Ok so here I told to myself, I'm going to make a 4k movie :p

To return to the split, I put 2 images showing how I do it. Nothing sensational.

I just created a behance page if you want: https://www.behance.net/gallery/92058307/Hyrule-Lost-Woods-Teaser

Anyway, thank you guys for your encouragement!


14
Gallery / Re: Hyrule lost woods - CGI fan film (Teaser)
« on: 2020-02-07, 16:11:08 »
Thank you @wilbertvandenbroek

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Gallery / Re: Hyrule lost woods - CGI fan film (Teaser)
« on: 2020-02-06, 21:01:38 »
I guess you are heavily relying on splitting stuff into parts, then compositing, post-processing? Nonetheless, this is impressive!
If you would need some scene optimization hints to bring your render times even lower, feel free to drop us a line at support@corona-renderer.com :)

Thank you very much for your help offer @maru. I will contact you if I encounter serious rendering concerns.
Yes, I have some split sequence, and recomposed in aftereffects. But some sequences are calculated entirely. I really depends.

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