very slow multiscatter parsing with many instances comparing to vray / 2-3 times slower
i tested scene with 5000 000 grass instances. 25 sec corona waits for something and does nothing, parsing starts at 28 sec.
it takes 40-50 seconds to start rendering in corona. comparing to corona scatter - it takes 10 seconds. vray starts rendering after 20-25 seconds.
is there a way to speed up parsing using multiscatter? or it could be improved in future corona versions?
corona 1.5 multiscatter 1.3.6.3 3ds max 2016, 2014