Author Topic: slow RnD Multiscatter parsing with millions of instances  (Read 1759 times)

2016-11-03, 05:34:40

shiftman2012

  • Active Users
  • **
  • Posts: 29
    • View Profile
very slow multiscatter parsing with many instances comparing to vray / 2-3 times slower
 i tested scene with 5000 000 grass instances. 25 sec corona waits for something and does nothing, parsing starts at 28 sec.
 it takes 40-50 seconds to start rendering in corona. comparing to corona scatter - it takes 10 seconds. vray starts rendering after 20-25 seconds.

 is there a way to speed up parsing using multiscatter? or it could be improved in future corona versions?

 corona 1.5 multiscatter 1.3.6.3 3ds max 2016, 2014

2016-11-03, 13:00:06
Reply #1

Ondra

  • Administrator
  • Active Users
  • *****
  • Posts: 9048
  • Turning coffee to features since 2009
    • View Profile
already posted to mantis, closing it down here - please do not duplicate threads between mantis and forum
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)