Alright Guys, that's gonna be a big one;
We are using a pipeline for big projects with 50+ Shots in a single 3dsMax Scene.
- every shot has it's own Layer in 3ds max.
- every shot is a batch in the BatchRenderDialog.
- every shot has it's own Scene State combined with the batch (Note: only the Layer Properties are saved, just to toggle the Layer on/off, because other attributes are buggy, like light attributes)
The benefit of this workflow is that we have a tool to quickly flick trough the scene and the batch/scenestates settings are being restored automatically or i can submit 50+ Shots to our Renderfarm with one mouse click, which is incredible, BUT....
the only thing which doesn't work is to use diffrent HDRI's because we have no CoronaDome, neither i can animate the "Scene Environment: Use Corona" Slot.
is there a workaround?
Thanks!