Chaos Corona for 3ds Max > [Max] Daily Builds

Chaos Corona 9 for 3ds Max - Daily Builds Changelog

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rowmanns:
Please check this article covering the risks of using daily builds: Daily Builds FAQ
If you are familiar with the daily builds and know how to use them, download the newest one here:
chaos-corona-9-3dsmax-daily-2022-08-18.exe

New
* Initial implementation of clouds!
*
* Added support of additional maps and materials in high quality viewport:
* RaySwitchMtl, FrontBackTex, SelectTex, RaySwitchTexFixes

* Fixed HDRI environment rotated by 90 degrees in viewport preview when Corona Color Correct or Corona Tonemap Control nodes are used
* Fixed crash with Corona modifiers and some combinations of animated modifiers
* Hidden obsolete Corona object parameters from track views
* Prevented spawning multiple licensing dialogs when attempting to start docked IR without an active license
* Updated the Cosmos installer packaged with the Corona installer

rowmanns:
Please check this article covering the risks of using daily builds: Daily Builds FAQ
If you are familiar with the daily builds and know how to use them, download the newest one here:
chaos-corona-9-3dsmax-daily-2022-08-23.exe

New
* Added randomize by decals into UVW randomizerFixes

* Small optimizations to 3dsmax scene parsing
* Fixed CoronaCameraMod UI layout
* Fixed CoronaCamera UI layout
* Fixed naming of batch-loaded MultiMap textures to begin at either 0 or 1 to match Color slots
* Fixed Focus picking doesn't work with DOF in fisheye camera
* Fixed Rendering starts in 3ds Max VFB after logging into License server and not restarting 3ds Max
* Fixed 3dsmaxbatch.exe no longer unexpectedly engages 1 interface license of Corona

rowmanns:
Please check this article covering the risks of using daily builds: Daily Builds FAQ
If you are familiar with the daily builds and know how to use them, download the newest one here:
chaos-corona-9-3dsmax-daily-2022-09-06.exe
Clouds
* Added checkbox to CoronaSun to apply shadows from clouds
* Clouds computation speed up
* Faster IR parsing
* Correct shadowing of the sun based on cloudsNew
* Added support for displaying Corona MixTex texture in high quality viewport
* Added RMB menu to PatternMod pattern node
* Added warnings for Hair, Displacement, and Pattern modifiers when multiple modifiers are applied to a single nodeFixes

* Improved import of materials from Chaos Cosmos, they should now render similarly to materials imported into V-Ray
* VolumeGrid assets can be updated in Max asset tracker
* Fixed multiple Cosmos browsers popping up when launching Cosmos
* Fixed “device or resource busy error” in some scenes
* Fix of displacement artifacts when rendering at high resolution
* The curves coming from the legacy color mapping configuration are now validated and the default curve is used if the loaded curve is invalid

rowmanns:
Please check this article covering the risks of using daily builds: Daily Builds FAQ
If you are familiar with the daily builds and know how to use them, download the newest one here:
chaos-corona-9-3dsmax-daily-2022-09-13.exe
New
* CoronaPatternMod - The pivot/axis helper object now moves when pattern offset is adjusted
* Twinbru fabrics are now available in CosmosFixes

* Fixed NANs appearing when per-material background override is set to constant black color.
* Fixed Tone mapping being empty in Camera > Edit Tone Mapping after settings reset unless some changes made in the VFB
* Fixed “update texture cache” button is now disabled while rendering to prevent crashes
* Fixed issue where pattern that uses pattern node material:
* would not work with decals
* would not react to IR changes to the material

rowmanns:
Please check this article covering the risks of using daily builds: Daily Builds FAQ
If you are familiar with the daily builds and know how to use them, download the newest one here:
chaos-corona-9-3dsmax-daily-2022-09-20.exe
New
* Added the ability to randomize the rotation of CPattern tiles
* Added an error message that Corona Light material does not work with Corona PatternFixes

* Fixed previews of materials in matlib are black
* Fixed issue where sun with clouds in 3ds max environment slot was very slow to update
* Fixed crash when opening and closing Render Settings in Max 2023.2
* Fixed cannot enter decimal values into spin boxes when starting with the . (dot) symbol and input language is NOT English
* Fixed when offset is randomized, the pattern result changes if the pattern node is transformed (translate/scale/rotate)
* Fixed rare crash occurring while rendering with IR and a material is assigned

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