Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - ronaldjung

Pages: [1] 2
1
[Max] Feature Requests / Minimum passes on Render Settings
« on: 2024-01-31, 23:06:24 »
I would like a implementation of the minimum rendering passes in Render Settigns (overriding other parameters, or something like that)

Thanks

2
[Max] Feature Requests / Triplanar for all maps.
« on: 2023-12-13, 19:49:38 »
I think it would be interesting if the renderer had a selection button that applied the same triplanar mapping to all the maps used in the material.

3
Hello!

I noticed some days ago some strange behavior with Corona 7 Hotfix1

In some files when i put a list o images to render in 3ds Max Batch Render eventually one of this renderings get stuck in the beginning of the rendering.
More strange is that when I do a click in the VFB it starts to render normally.

But if you don't click the rendering stay stuck for hours (made me lose hours of night rendering).

Me and my partner perceive this behavior only in the 3ds Max 2022 (but we didnt tested for real in other versions), it looks like is as 2022 problem.
We use the 3ds Max 2022.3 Update.

Hope you can help us.

Thanks

Ronald




4
[Scatter] Feature Requests / Scatter only in a specific ID
« on: 2021-09-27, 21:47:06 »
Hi!

Probably is not possible, but...

It would be nice if we can apply an scatter only in an ID of a mesh. Even better if this scatter could change it's behavior outside the ID (like reducing scale, translation)
Just wondering
Thanks for you patience with me :)

Ronald

5
[Max] Feature Requests / Bake CoronaMultImap Mesh Element
« on: 2020-10-08, 19:38:25 »
I wonder if we could bake the Mesh Element Mode of the Corona MultiMap to the object ID.
I'm really expecting a NO as answer, even that i decided to ask :D

See ya

6
Request: a button called "Extend" beside the "Estimated remaining"
It should extend the rendering time by a giving number.

Cheers

Ronald

7
I think, if possible, would be nice to have a button to calculate noise between the multiple 5 passes.
You hit the button and the noise level is calculate at that moment, or in the next pass change.

What do you think?

8
[Max] Feature Requests / LighSelect - All with exclude
« on: 2018-06-20, 18:54:47 »
Hi!

My sugestion is to have an option in the CShading_LightSelect Render Element to include all the lights in the scene and have an option to exclude other than include.

What do you think?

Thanks

Ronald

9
[Max] Feature Requests / CoronaCam - Environment Override
« on: 2018-04-20, 14:56:05 »
Would be possible to have an option to override the environment of the rendering in the CoronaCam?

10
[Max] General Discussion / Comentary about Corona 2.0
« on: 2018-04-04, 16:30:05 »
The biggest Brazilian Archviz portal ( http://3d1.com.br/ ), posted today this, after Render Legion has published this two videos:

"After seeing the explanations of Ondrej Karlík, Corona, and Vladimir Koylazov of V-Ray, in the video they published about the purchase of Render Legion by Chaos Group, I really believed that the two renderers would benefit and would continue to advance together.
However, I have to admit that everything indicates that I was wrong, because after several months without seeing Corona news, when before the purchase were frequent, of the four videos that recently posted on Corona 2, three of them benefit the other Chaos Plug-ins like the Phoenix and V-Ray and only one is really new feature for the Corona.
First they released two videos showing the Corona's compatibility with Chaos's Phoenix FD fluid simulator, they have now released two more videos, one of which shows Corona rendering scenes configured with V-Ray even without V-Ray installed .
I take back everything I said if they exhibit the V-Ray rendering scenes set in the Corona.

In the video comments on YouTube most of them approved, mainly because there are many library objects configured for V-Ray, but some have commented on things like "keep your identity" and "why we should be interested in rendering V-Ray in the Corona."
The other video shows the only feature that only benefits the Corona, a new Advanced Bokeh for effects of lens blur in Corona Camera.

See below the two new videos on Corona 2, the first shows the compatibility with V-Ray. (...)"

Translated whit Google Translator. Original: http://3d1.com.br/noticia/66944

So... I'm starting to fell the same...


11
General CG Discussion / Nvidia Denoiser - Optix 5.0,
« on: 2018-01-15, 14:59:03 »
Can we expect it to Corona?
:D


12
[Max] Feature Requests / Corona Batch Render
« on: 2017-09-14, 16:39:05 »
Would be nice if Corona Renderer have a self Batch Render. Where you can make your batch e configure it better than in the 3ds max.

In that way, wouldnt be possible to save more than one lightmix settings? Keeping the VFB and just applying, in one of the render list, new settings in lightmix. Just wondering...

Maybe we could also have camera control, directly in the lightmix...

What do you think?

Regards,

Ronald

13
Gallery / Lineastudio Arquiteturas
« on: 2017-05-09, 03:32:47 »
Hi.

A recent work of the architectural studio in which I´m partner and responsible for the 3d.

Comments are welcome :)

Ronald Jung
www.lineastudio.com.br

14
Hi.

When i use a material with opacity and have an Global Volume Material aplied on the scene, the volumetric don't "see" the opacity map.

See the pictures.

Thanks.

Ronald

15
Hi, I would like to suggest this: a button to include/exclude lights in the Volumetric Material.

Is that possible?

Thanks,

Keep the excelent work, big fan!

Ronald

Pages: [1] 2