Hi guys,
we all know how 3ds Max scenes like to get corrupted some times (maybe once-twice per project for me). So far I have been lucky in recovering most of the contents through merging the latest file or Autobak into a new scene, although usually at the cost of several unused materials or Render settings.
These previous times it's due to some geometry/Editable poly that got corrupted, but right now I am dealing with a file that gets corrupted everytime I save it. I can merge all contents into a new scene and continue working on it but if I save it and then try to reopen, I get the same Application error all over again.
I have tried to delete the ENU folder with no success, so I would like to know If you are aware of any other reason why a 3ds Max file might get corrupted. Also, when merging this file into a new scene I am getting the error I have attached.
Thank you