Author Topic: Elo - New Credit Card - Corona Animation  (Read 13151 times)

2014-11-08, 15:06:58

kumodot

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    This was my latest work, using Corona, of course. ;) An 30s Natinal, Tv Spot for the release of the new credit card model of this company called  ELO (in Brazil).

     It was rendered on rebusfarm, using Corona 7.1.

     The little challenge here was to make the "Hologram shader" to the card. And just using the same logic of doing "CD shader" on other renders, it worked well on Corona too. ;)
       This still frame is not from the animation, just part of the shading process. :)
     
       

     
« Last Edit: 2014-11-08, 15:12:16 by kumodot »
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2014-11-08, 15:43:04
Reply #1

Juraj

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cool :- )
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2014-11-08, 20:21:30
Reply #2

kumodot

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Hologram shader tree.

   


    On this version above i was testing the mapping only on the Fresnel IOR, and it´s working better than mapping the Bump with a Mix...
« Last Edit: 2014-11-08, 20:24:53 by kumodot »
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2014-11-09, 13:41:42
Reply #3

form

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nice man, hologram shader works well. How did it go with rebus? interested to hear if there were any issues in the rendering, and what kind of timeframe for the rendering.

2014-11-11, 22:17:58
Reply #4

kumodot

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   Rebus works incredibly well with Corona 7.1 No problems at all.

    The rendertime to render on my local renderfarm will be like 15 hours. On rebus, it was like 50 min. 720 frames, FullHd, each frame taking like 40-1h to render on my local i7. And rendering like 15min-25min on Rebus 16 Core machines.
    It's a Monster. :)

     Worth a LOT. ;)
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2014-11-11, 22:56:20
Reply #5

Juraj

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   Rebus works incredibly well with Corona 7.1 No problems at all.

    The rendertime to render on my local renderfarm will be like 15 hours. On rebus, it was like 50 min. 720 frames, FullHd, each frame taking like 40-1h to render on my local i7. And rendering like 15min-25min on Rebus 16 Core machines.
    It's a Monster. :)

     Worth a LOT. ;)

What was the cost if you don't mind me asking ?
Please follow my new Instagram for latest projects, tips&tricks, short video tutorials and free models
Behance  Probably best updated portfolio of my work
lysfaere.com Please check the new stuff!

2014-11-11, 23:01:04
Reply #6

Lucas3d

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me too if you don't mind :)

great work btw
VW3d.pl

2014-11-12, 12:47:49
Reply #7

form

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nice, glad it went smooth. I lust for more hardware, when really I should farm out more.

2014-11-12, 14:19:09
Reply #8

kumodot

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Rebus has a good calculator on the site, the values it shows it´s pretty close to the final costs.

    On this piece, i guess it was something like 400-450Eu, for 720 frames. (More or less), because i had to fix some stuff with region render after it´s done. But it depends on your machine, and i completed the render using our local renderfarm too. (Rendered like 70-100 frames on local machines overnight).
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2014-11-12, 14:20:14
Reply #9

kumodot

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Two more stills from the shading process. (Not from the final animation).

Your Portuguese is worse than my english.
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2014-11-12, 14:42:41
Reply #10

nehale

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 ....FullHd, each frame taking like 40-1h to render on my local i7.


I dont get it, what about this scene would take 40-1h to clean up on a single i7?
i'd think only DOF but there wasn't really any in the animation, shouldn't this be clean in 20mins or so on a i7?

or is the MB also done in camera?
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2014-11-12, 15:57:14
Reply #11

Tanakov

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Impressive, im really impressed with quality of your work. Good job Sir.
Using Corona since 2014-01-02
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2014-11-12, 17:00:04
Reply #12

Juraj

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Rebus has a good calculator on the site, the values it shows it´s pretty close to the final costs.

    On this piece, i guess it was something like 400-450Eu, for 720 frames. (More or less), because i had to fix some stuff with region render after it´s done. But it depends on your machine, and i completed the render using our local renderfarm too. (Rendered like 70-100 frames on local machines overnight).

Thank you much ! Very appreciated honest answer. Actually I've always heard the calculator isn't very precise, so it could be less, but more often rather more.

<500 euro is what I basically thought.

Please follow my new Instagram for latest projects, tips&tricks, short video tutorials and free models
Behance  Probably best updated portfolio of my work
lysfaere.com Please check the new stuff!

2014-11-12, 17:05:15
Reply #13

Lucas3d

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Thanks kumodot for you answer. Much appreciated!
VW3d.pl

2014-11-12, 19:23:51
Reply #14

alexanderfehre

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Insane quality! Very nice attention to details!

If you don't mind: How long did you work on it?

I was also using Rebusfarm with Corona for some Stills. Absolutely no Problem and very reliable.

I didnt't find good infos about the animation setup in Corona. Is there something in the forum or would you tell us some basics? Progressive and HDCache?

Thanks!


2014-11-17, 02:59:26
Reply #15

Ando

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2014-11-25, 04:53:44
Reply #16

kumodot

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  Almost everything was clear at 20min. :)
    But not everything, the boomboxes has a subtle "fabric" over it, and it cause more noise over the speakers, the very glossy silver plate on the AMP asked for more cooking time to be smooth. The camera has a VERY glossy material too, and it´s clean at 20minutes on the bright areas but on the little darker areas like bellow the lens (penumbra) it shows more noise.
    Maybe i could treat better the materials to get everything clean alltogether at 20-25 minutes, but i didn´t had time to do it, so, the machines worked more a little more. The card edges still has some alias artifacts, beucase it turns slowly on the start/finish creating some dangerous angles for the aliasing effect...


 ....FullHd, each frame taking like 40-1h to render on my local i7.


I dont get it, what about this scene would take 40-1h to clean up on a single i7?
i'd think only DOF but there wasn't really any in the animation, shouldn't this be clean in 20mins or so on a i7?

or is the MB also done in camera?
Your Portuguese is worse than my english.
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3DGeneralist/Vfx Supervisor

2014-11-26, 09:48:04
Reply #17

Alex Abarca

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That's a really nice concept, I like how you tied in the studio lighting to the color on card, well done.

2014-11-26, 12:03:49
Reply #18

nehale

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  Almost everything was clear at 20min. :)
    But not everything, the boomboxes has a subtle "fabric" over it, and it cause more noise over the speakers, the very glossy silver plate on the AMP asked for more cooking time to be smooth. The camera has a VERY glossy material too, and it´s clean at 20minutes on the bright areas but on the little darker areas like bellow the lens (penumbra) it shows more noise.
    Maybe i could treat better the materials to get everything clean alltogether at 20-25 minutes, but i didn´t had time to do it, so, the machines worked more a little more. The card edges still has some alias artifacts, beucase it turns slowly on the start/finish creating some dangerous angles for the aliasing effect...


 ....FullHd, each frame taking like 40-1h to render on my local i7.


I dont get it, what about this scene would take 40-1h to clean up on a single i7?
i'd think only DOF but there wasn't really any in the animation, shouldn't this be clean in 20mins or so on a i7?

or is the MB also done in camera?

Yes that's i also realized with unbiased renders when doing animations, i set up a pass limit that looks good and clean for a still image, but when i render the animation i see the areas with fine detail or bright spots flicker from frame to frame because the noise pattern changes all the time
I had a girlfriend once.....her name was Vray