Author Topic: Light material compositing bug when INCLUDE MODE  (Read 827 times)

2021-07-21, 18:03:19

LeSill

  • Active Users
  • **
  • Posts: 24
    • View Profile
Hello

I have noticed a bug when using ligting by plane with Light material applied. I use INLUDE/EXLUDE section of the Light material/Emission window to light just some section of my model. EXCLUDE function works fine, but INCLUDE function seems to broken. It ignores it. This needs to be fixed. Many thanks.

Best regards

2021-07-21, 18:15:26
Reply #1

Beanzvision

  • Corona Team
  • Active Users
  • ****
  • Posts: 2037
  • Bengamin
    • View Profile
    • Cormats
Hi there, are you able to share an example of this? I have tried an example here which seems to be working. Only the plane has been included. But more info would be needed from you.


2021-07-28, 13:58:59
Reply #2

LeSill

  • Active Users
  • **
  • Posts: 24
    • View Profile
Hello and thank you for yout answer. I have discovered, that it was a problem of my hierarchy in Cinema organizer. Thank you for your help.