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Chaos Corona for 3ds Max => [Max] Corona Goodies - User Contributions => Topic started by: MastaMan on 2021-07-27, 15:38:26

Title: Script - Model Packer
Post by: MastaMan on 2021-07-27, 15:38:26
(http://www.scriptspot.com/files/model-packer-animated.gif)
Overview:

Hello. Many of you create models and sell them on 3D stocks or perhaps create your own database of models on the local network.
This script will help you prepare the model and get rid of common mistakes.
The script works fine with Corona Renderer and V-Ray.

Full Description: https://3dground.net/en/prod/model-packer-3091668 (https://3dground.net/en/prod/model-packer-3091668)
Full Manual: https://3dground.net/en/manual/model-packer (https://3dground.net/en/manual/model-packer)

Download: https://raw.githubusercontent.com/3DGROUND/Model-Packer/master/ModelPacker.mzp (https://raw.githubusercontent.com/3DGROUND/Model-Packer/master/ModelPacker.mzp)

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You can use this script fully free. But in the paid version, you will find nice bonuses, such as a one-click update "by air" and the availability of all hidden settings!


With the Model Packer, you can prepare your 3D models for uploading to 3D stocks or Asset Libraries.
Just a couple of clicks and you will create an archive with your model or scene.


YouTube demonstration videos:

Model Packer will help you:
Model Packer supports different packaging standards for different 3D stocks.
Thanks to the manifest files (json, xml, txt, ini), this script is the standard for Asset Libraries and personal model libraries.

Model Packer is used primarily for preparing 3D models for various 3D stocks, such as 3ddd/3dsky, 3dbaza, cgtrader, cgmood and others.

The script implements a system of presets, which helps to select automatic settings for certain rules of various sites.
Having chosen the necessary preset, you can be completely sure that your model will be moderated!

This script can be used for:
Features:
Thanks to Model Packer, you can create the correct archive in a seconds, with this structure of files and names (see screenshot below). Great, isn't it?
(https://3dground.net/products/model-packer-3091668/model-packer-arhive-fullcusotm.png)
The same model for the "3D BAZA" preset will look like this:
(https://3dground.net/products/model-packer-3091668/model-packer-arhive-3dbaza.png)

How to install:
Download the script ModelPacker.mzp and just drag it into the Viewport.
Or select the dropdown menu Scripting → Run Script , then select ModelPacker.mzp from the list of files.
Then follow the instructions. Have questions about the installation? Please read this section of the manual:
https://3dground.net/en/manual/model-packer#/install (https://3dground.net/en/manual/model-packer#/install)

How to use:

Open the scene with the model, it is desirable that the model is in a separate scene.

Run the script Model Packer , select from the list of presets the required 3D stock or FULL CUSTOM preset, or perhaps your personal preset.

In the first step Model Transform, select your model (objects), reset the transformation using the Reset XForm, BoxTrick, DetachTrick, Snapshot.
Group the model and, if necessary, set it to the center of the scene using the Group and Set to Scene Center.
We strongly do not recommend leaving modifiers, light sources, cameras, helper objects and unnecessary layers!
Click Next to go to the next step.

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Note!
Do not deselect objects until the end of the package!

In the second step of Model Info, be sure to fill in the correct name of the model. Fill in the rest of the information if necessary, such as: tags, copyright, manufacturer and add. information. Click Next .

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Note!
Do not be lazy to write the correct data, it may affect the name of objects with price, textures, materials and files.
And also, it will help others to better understand what is in the archive!

If the Model Description page is available for the selected preset, fill in the description (optional). Click Next .

If the Preview page is available for the selected preset, add a preview of the model (for some presets it is required). Click Next .

At the last step Pack Model look at the Summary, make sure everything is done correctly: the correct preset is selected, the model has the correct name, the correct render and other points.
Click Package Model and in a few seconds you will see an archive with your model.

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Note!
After packing, the archive should appear near the scene with the model.

Model Packer helps to avoid common mistakes:
If you have ever come across the fact that your models did not resemble moderation, at least for one of the reasons listed below, you should definitely try Model Packer.
This script will help to avoid common mistakes of the "human factor ":

Title: Re: Script - Model Packer
Post by: MastaMan on 2021-07-27, 15:40:25
Thanks in advance for your comments