Hello Guys,
I hope a summary of the problems encountered and those known and still "present" can be useful, for me they are in the 2024 version (latest release) of both Cinema4D and Corona:
- coronapattern doesn't work in symmetry
- render instances are not displayed in the interactive
- the VFB corona camera is not synchronized with the active camera (problem already presented more than a month ago... where are we at?)
- corona materials often lose connections with textures present in the asset database.
- the corona proxies if used in the scatter are not displayed in full mode but only in box mode (if I deactivate the scatter set in full view, the proxy which is also set in full view is displayed again).
- biblical render times and low rays compared to previous versions (test already largely consolidated in previous posts of the empty room) and also compared to the same scene loaded in 3dsmax.. where are we with the known problems on AMD Threadripper and 7950x series?
- the crown tile is not displayed correctly in preview if this is set to world coordinates.
- corona lights do not work in mograph cloners as render instances but only as instances
- some materials from cosmos corona return message "Required V-Ray and Advantage"... emm i'm in corona not v-ray
If I forgot anyone or if there are others please let me know,
Thanks in advance to everyone
Hi, sorry for the delay. I have been looking into this list. :)
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coronapattern doesn't work in symmetryConfirmed and reported CC4D-659
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render instances are not displayed in the interactiveCan't reproduce this. They are working as expected. Please test out the latest release and let us know again.
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the VFB corona camera is not synchronized with the active camera (problem already presented more than a month ago... where are we at?)Already reported CC4D-105
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corona materials often lose connections with textures present in the asset database.Similar already reported CC4D-107
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the corona proxies if used in the scatter are not displayed in full mode but only in box mode (if I deactivate the scatter set in full view, the proxy which is also set in full view is displayed again).Tested but cannot reproduce this. Can you share a test scene or video showing this?
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biblical render times and low rays compared to previous versions (test already largely consolidated in previous posts of the empty room) and also compared to the same scene loaded in 3dsmax.. where are we with the known problems on AMD Threadripper and 7950x series?Unfortunately, I have no update on this one.
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the crown tile is not displayed correctly in preview if this is set to world coordinates.Can you please share an example of this?
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corona lights do not work in mograph cloners as render instances but only as instancesCan't reproduce this. They are working as expected. Please test out the latest release and let us know again.
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some materials from cosmos corona return message "Required V-Ray and Advantage"... emm i'm in corona not v-rayThis is resolved, update Cosmos for the fix. :)