Author Topic: hardsurface stuff. mostly.  (Read 25557 times)

2013-11-05, 14:55:27

zxcman

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hi all!
im so glad to use  corona and it is one of the best render engines for me atm.
will develope it further


« Last Edit: 2013-11-23, 15:29:13 by zxcman »

2013-11-05, 14:59:03
Reply #1

racoonart

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Model looks great but the lighting is very weak unfortunately. I'd love to see a better lit version ;)
Any sufficiently advanced bug is indistinguishable from a feature.

2013-11-06, 09:00:06
Reply #2

Esperamus

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I really like it...

Even if the light setup could be more interesting the shading works fine.

2013-11-12, 10:12:56
Reply #3

zxcman

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hehe, it is lit only with the hdri so it is hard for me to control the overal lighting :)

« Last Edit: 2013-11-12, 10:20:05 by zxcman »

2013-11-12, 13:52:16
Reply #4

zhangjx511

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Very beautiful, like your rendering. Want this robot model. Models can share it?

2013-11-23, 15:28:56
Reply #5

zxcman

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thanks man. Sorry but I cannot share the model for free.

another piece done with corona



2013-11-23, 15:48:37
Reply #6

Muse

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Very nice modeling,texturing and shading work. Do your images have any post or are they straight renders?
Also the lighting despite it being just an hdri, really due to corona looks very natural.
In my experience even renderers such as Arnold cannot get this result without serious post. Just my two cents.

2013-11-23, 16:18:44
Reply #7

zhangjx511

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2013-11-23, 16:19:42
Reply #8

maru

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Sexy! Is it part of some bigger project or just your personal work?
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2013-11-25, 13:08:20
Reply #9

zxcman

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2013-11-25, 13:50:39
Reply #10

SHD

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2013-11-25, 13:54:23
Reply #11

Bahis

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Just awesome. Wish I had the patience to model stuff like that

2013-11-25, 13:58:36
Reply #12

zxcman

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thank you :)

It took me only 4 days to model this one from scratch

2014-02-07, 21:29:15
Reply #13

zxcman

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No Place For Heroes project concept art. Done in collab with Darrell S. Doswell.



2014-02-08, 13:31:16
Reply #14

dartofang

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pretty nice.. love the render and model :)

2014-11-20, 10:24:20
Reply #15

zxcman

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Hey guyz. Here are a lot of stuff done in corona.
I rarely checking out my personal mailing here so
please feel free to contact me on facebook https://www.facebook.com/zxcmanCG











2014-11-20, 10:39:46
Reply #16

Tanakov

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Easy to look at, I really love your metalic shaders. Good job Sir.
Using Corona since 2014-01-02
https://www.behance.net/Gringott

2014-11-20, 10:54:48
Reply #17

Zeus

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Epic! :)

Can you share your tutorial again? Your link is broken.

2014-11-20, 14:05:53
Reply #18

tomislavn

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Wow! Insane modelling man :) love the renders as well!
My 3d stock portfolio - http://3docean.net/user/tomislavn

2014-11-20, 14:13:33
Reply #19

Lucas3d

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wow this is absolutely fantastic !
VW3d.pl

2014-11-22, 02:26:44
Reply #20

Christa Noel

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look at the models detail & the shader ... wow! you're so talented man!!
tweak the lighting and i believe that your works will be used for corona showcase.

2014-11-24, 15:12:48
Reply #21

dartofang

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stunning images. texture is hardcore. ;)

2014-11-26, 09:52:07
Reply #22

Alex Abarca

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I've seen your work before, however I've never comment on them til now. I love warwick, but I love your work more. When I look your images I tend to pay attention to the detail and start wondering how these pieces work and what they do. I would be nice to see a break down of these pieces I would be in awe. Keep up the great work, I am your fan.

2014-12-01, 16:12:54
Reply #23

renom2

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PUffPufff mostly pleasurres.

2015-07-18, 01:15:04
Reply #24

zxcman

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Hi all, here are some stuff done as a rough concept design finished with corona render





2015-07-21, 07:43:09
Reply #25

dartofang

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as always man, you blew my mind.. great concepts and shaders.

2015-07-23, 09:24:37
Reply #26

Christa Noel

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agree with cgdigi, you've done those high detailed shader very nicely. just like usual
and one question, are those scenes for a commercial project or just for personal fun?

2015-07-23, 10:01:58
Reply #27

Tanakov

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There is a lot of people on this forum that are good even great but then this guy shows up with his fancy renders and suddenly most of them are quite "ok". Damn dude, those shaders are awesome!
Using Corona since 2014-01-02
https://www.behance.net/Gringott

2015-07-23, 11:35:49
Reply #28

luis andres

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please they could do a tutorial, that way achieve much reality? my renders are well ugly :(

2015-07-23, 11:42:59
Reply #29

Ludvik Koutny

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please they could do a tutorial, that way achieve much reality? my renders are well ugly :(

It's quite easy actually. Most of the time all you need is a few years of hard work, experimenting, practice and experience.

2015-07-23, 11:51:02
Reply #30

Nejc Kilar

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please they could do a tutorial, that way achieve much reality? my renders are well ugly :(

Just a small tip if I may :)

Reflections tend to help most with presenting metallic objects. If your scene is covered in white lights and backgrounds then reflections will probably be duller and weirder...

Theres lot's of tutorials / courses online that touch this particular topic, try checking some of those out perhaps :)

But uhm yeah, Rawalanche hit the nail on the head :D
Nejc Kilar | chaos-corona.com
Educational Content Creator | contact us

2015-08-09, 10:13:09
Reply #31

zxcman

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Thanks everyone!
shader are pretty simple just reflection texture and bump :)

2015-08-18, 13:34:08
Reply #32

zxcman

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really fast sketches I've done recently



2015-08-18, 15:41:53
Reply #33

123joris456

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How do you go about creating and assigning the worn-out edges on the hard-surface metal materials?
Nice work btw :)

2015-08-25, 08:41:53
Reply #34

zxcman

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worn edges done by a simple corona ao.