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Messages - Ocram

Pages: 1 [2]
16
[Max] Resolved Bugs / Re: shader bug (alpha 3)
« on: 2012-10-11, 14:23:52 »
Hi,
here the Render Elements...

...Thank you for discovering this problem :)
you welcome :)

17
[Max] Resolved Bugs / Re: shader bug (alpha 3)
« on: 2012-10-11, 09:58:25 »
Hi Keymaster,
thanks for the reply but I don't agree with you :)
if you see this image, bump works very nice with a procedural map but it shows (also with low value) the problem I wrote you with the bitmap.

18
[Max] Resolved Bugs / Re: shader bug (alpha 3)
« on: 2012-10-10, 11:42:38 »
Hi Rawalanche,
I don't think so, but to be sure I attached the file max...

19
[Max] Resolved Bugs / shader bug (alpha 3)
« on: 2012-10-10, 10:56:34 »
Hi Keymaster,
I'm getting a bug with the Corona material :(
Here a render of a simple scene (one cylinder + 1 corona light).

Let me know if you need the max's file.

20
[Archive] Alpha Builds / Re: Alpha3 released!
« on: 2012-10-09, 09:02:53 »
Great job! Thank you! :)

21
Gallery / Re: Mirbella House
« on: 2012-09-29, 10:45:32 »
nice polycount O_o
WOW! :-O

btw nice images! :)

22
[Max] General Discussion / Re: Hardware
« on: 2012-09-27, 14:16:25 »
i7 2600
 +
 i7 2630

23
[Max] Feature Requests / Re: The most wanted feature?
« on: 2012-09-20, 11:40:54 »
Ocram: I'm pretty sure everything in this poll will be implemented sooner or later, but the question is: what do the users need first(!) ? I'd love to have DR too but I would prefer some basic things at this early stage of development ;)

Ah ok! :)

24
[Max] Feature Requests / Re: The most wanted feature?
« on: 2012-09-20, 09:35:54 »
I think if you want to make a "professional" product you must do a Distributed Rendering...

25
Gallery / Re: alieneye`s render tests
« on: 2012-09-20, 09:30:33 »
Hi Alieneye,
very nice images and shaders!


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