Author Topic: Cubemap - camera setting  (Read 1091 times)

2022-05-18, 20:05:27

ianosss

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HI, When I render a cubemap I noticed that everything is mirrored. Is this a setting I'm missing or a bug? I notice that all text for example is back to front. (the wrong way round)

2022-05-24, 12:00:55
Reply #1

Beanzvision

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Hi there, that doesn't sound right at all. What version of Cor/C4D are you using? Can you share some examples with us?
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2022-05-24, 21:19:42
Reply #2

ianosss

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Hi there, that doesn't sound right at all. What version of Cor/C4D are you using? Can you share some examples with us?

Hi. I'm using C4D R20 and Corona version 8. I've attached the render I did and the room is the wrong way round. If you look at text on the products you can see they are the wrong way round also. I did a test in Octane and the room came out fine, so wasn't sure if I was doing something wrong in Corona.

2022-05-25, 11:03:24
Reply #3

balatschaka

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Cubemap render always looks flipped. When you view it in your 360 player it displays correctly.
« Last Edit: 2022-05-25, 11:12:21 by balatschaka »

2022-05-25, 12:04:13
Reply #4

ianosss

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Cubemap render always looks flipped. When you view it in your 360 player it displays correctly.

Thanks for the info. What software do you use to create the 360? I'm using Virtual Tour Pro and when creating a pano it comes in back to front. :)

2022-05-25, 12:31:07
Reply #5

balatschaka

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Thats weird. I always used KrPano and Pano2VR without any issues.