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Messages - Image Box Studios

Pages: 1 2 [3] 4 5 ... 34
31
Gallery / Re: Autumn CGI Kitchens
« on: 2019-02-15, 19:04:12 »
Wow...What a quality work. Nice lighting and details. Congratulations.

32
Gallery / Re: Restaurant at Washington, DC
« on: 2019-02-14, 10:06:42 »
Truly fantastic renders. Lighting setup is nice.

33
Gallery / SEVENTEENTH AVENUE N S W
« on: 2019-02-14, 10:02:31 »
Hello to all,

After few months, We are going to post our latest CGI renderings for a residential project located in Australia.
We hope, you like these CGI. Suggestions and comments are most welcome. Thank You in advance.

Please find more images on:- https://www.behance.net/gallery/76272395/S-E-V-E-N-T-E-E-N-T-H-A-V-E-N-U-E-N-S-W

Auto desk Max = 2018
Corona version = 3.0
Lighting Setup = HDRI







34
Gallery / Re: Architectural daylight scene
« on: 2019-02-12, 10:45:38 »
Day view look nice too. I would suggest if you could move car to another place with closed door. I mean something different from night shot. Thanks

35
Gallery / Re: BENTLEY CONTINENTAL GT
« on: 2019-02-10, 15:36:03 »
Really like these renderings.

36
Gallery / Re: Architectural night scene
« on: 2019-02-08, 16:55:34 »
Wow...Great attempt.

37
Gallery / Re: Dunaj
« on: 2019-02-08, 16:48:59 »
Very Clean and nice renderings. Amazing indeed.

38
Gallery / Re: NORDIC Animation
« on: 2019-02-07, 11:27:55 »
Very nice. Can feel the mood.

39
Gallery / Re: practice Work
« on: 2019-02-06, 13:02:44 »
Great. keep it up. Gamma 2.2?

40
Gallery / Re: practice Work
« on: 2019-02-06, 12:53:37 »
Very nice Mukul. Did you use LUT's!

41
Gallery / Re: Tropics, Australia
« on: 2019-02-06, 12:52:37 »
Nice.

42
Gallery / Re: Small work made in sparetime
« on: 2019-02-06, 12:50:47 »
Really amazing like always. Cheers

43
[Max] I need help! / Re: Blur Texture
« on: 2019-01-31, 16:42:10 »
Hmm, what would happen if you'd zoom in your texture in photoshop as much as it is zoomed in 3ds Max? I guess it wouldn't look that sharp anymore, right? You shouldn't use unique textures for big flat areas, like road, square or brick wall, it will never look sharp, even 16K resolution won't be enough. Use tiled texture for asphalt and add unique dirt texture on top to mask repetition.

Thank you Romullus for your help. You are right.

44
[Max] I need help! / Blur Texture
« on: 2019-01-31, 15:38:32 »
Hello Everyone.

We have problem with a big unwrapped road. render UV output is 4098.
Unwrapped road texture look good in Photoshop but when we render , Road texture look very bad and blur.
Please help us in this regard.

Screen Shot attached.
Thanks in advance.

45
Gallery / Re: Redisign of a building in Zaube (Latvia)
« on: 2019-01-29, 11:35:24 »
Amazing. Would love to see some interiors through windows.

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