Hello,
i'm facing a bug with Bercontiles map into max...
I use them usually to render wooden planks on wall for cabins, but it doesnt work anymore...
Attached, 2 renders :
- an interactive one, with correct gamma random change when used with planks on multitexture attached to color 01
- then normal render, no random change, Multitexture parameters doesnt seems to have an effect on the planks.
It's the same shader, just 2 different render types.
Funny parts, the log window tell me that Bercontiles isnt working on Interactive render, but the opposite happens.
I had a look on the forum, and I got the same problems than others with bump effect or displacement not working.
Any idea ?
Coronatiles maybe ? Tiles stuff are very common on architecture and as Corona is used a lot in archviz, it will be logical and very (very) nice ! :)
See ya